Jefferson Davis the level 15 Halfling Archer by Peonpower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp15 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity47 (base 34)
Constitution32 (base 28)
Magic12 (base 10)
Willpower15 (base 12)
Cunning23 (base 17)

Resources

Life542/542
Stamina132/132
Healing Factor1.8133663366337
Regeneration8.9761633663369

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage48
Accuracy50
Crit Chance8%
APR7
Speed0.80

Offense: Spell

Spellpower17
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+21%
Temporal+3%
Nature+5%
Arcane+4%
Mind+6%
All0%

Offense: Damage Penetration

Fire+15%
Physical+27%

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense39
Ranged Defense42
Fatigue0
Physical Save17
Spell Save11
Mental Save15

Defense: Resistances

Nature+ 23%( 70%)
Light+ 48%( 70%)
Temporal+ 10%( 70%)
Blight+ 29%( 70%)
Cold+ 23%( 70%)
Fire+ 7%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance29%
Poison Resistance23%
Disarm Resistance22%
Bleed Resistance40%
Pinning Resistance21%
Silence Resistance22%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
1/5
Technique / Archery training1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
1/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
2/5
0/5
1/5
Technique / Mobility1.20
3/5
1/5
1/5
2/5

Effects

talent
talent

Quests

done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Jefferson Davis the Halfling Archer level 14
19th Dusk 122nd year of Ascendancy at 21:05
see stats
Level 10 Got a character to level 10.
By Jefferson Davis the Halfling Archer level 10
2nd Flare 122nd year of Ascendancy at 08:09
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Jefferson Davis the Halfling Archer level 13
16th Dusk 122nd year of Ascendancy at 21:13
see stats
The secret city Discovered the truth about mages.
By Jefferson Davis the Halfling Archer level 15
26th Dusk 122nd year of Ascendancy at 00:33
see stats

Log

You gain 2.63 gold from the transmogrification of acidic dwarven-steel dagger of phasing (18-23.4 power, 11 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 29th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
You receive:
Elixir of the Fox
Saving game...

Saving done.

You drink the elixir and feel forever transformed!
The elixir has given you foxlike physical and mental agility!
You have no more
Elixir of the Fox.

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Jefferson Davis deactivates Piercing Ammunition.

Jefferson Davis deactivates Trained Reactions.