Lharusyru the level 11 Shalore Archmage by megahellreaper1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp11 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution17 (base 10)
Magic40 (base 30)
Willpower38 (base 31)
Cunning15 (base 11)

Resources

Life228/228
Mana170/170
Healing Factor1.172941519274
Regeneration3.2255891780034

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage19
Accuracy6
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance8%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower42
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+27%
Blight+9%
Arcane+3%
Mind+18%
Nature+12%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)10.752750960048 (30%)
Defense2
Ranged Defense9
Fatigue0
Physical Save20
Spell Save30
Mental Save32

Defense: Resistances

Darkness+ 13%( 70%)
Mind+ 18%( 70%)
Temporal+ 10%( 70%)
Blight+ 14%( 70%)
Arcane+ 18%( 70%)
Cold+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance19%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
0/5
Spell / Fire1.30
1/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
active
done
failed
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Lharusyru the Shalore Archmage level 10
53rd Haze 122nd year of Ascendancy at 20:30
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Lharusyru the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Lharusyru the Shalore Archmage level 6
78th Pyre 122nd year of Ascendancy at 19:35
see stats

Log

You gain 7.74 gold from the transmogrification of Xeseta the Ashrazor (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (10-14 power, 2 apr).
You gain 2.04 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-26 power, 1 apr).
You gain 7.25 gold from the transmogrification of
Nightwitch the iron battleaxe (17-26 power, 1 apr).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 64; cd 13).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 66; cd 12).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 45; cd 15).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).