Zero the level 5 Cornac Archmage by coyote2q

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower16 (base 16)
Cunning13 (base 11)

Resources

Life118/118
Mana118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save15
Mental Save13

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active
active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Zero the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 02:05
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Zero the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:41
see stats

Log

Zero starts regenerating health quickly.
Zero stops surging mana.

Zero stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Zero uses Infusion: Regeneration.

Zero starts regenerating health quickly.

Talent Rune: Manasurge is ready to use.
Zero casts Rune: Manasurge.

Zero starts to surge mana.

Zero stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Zero uses Infusion: Regeneration.

Zero starts regenerating health quickly.

Zero stops surging mana.

Zero stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Zero uses Infusion: Regeneration.

Zero starts regenerating health quickly.

Zero stops regenerating health quickly.

Talent Rune: Manasurge is ready to use.
Zero casts Rune: Manasurge.

Zero starts to surge mana.

Talent Infusion: Regeneration is ready to use.
Zero uses Infusion: Regeneration.

Zero starts regenerating health quickly.

Zero stops regenerating health quickly.

Ran for 9 turns (stop reason: at door).


Zero deactivates Shielding.

Zero stops surging mana.