Green the level 15 Drem Alchemist by NEONR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDrem
ClassAlchemist
Level / Exp15 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity13 (base 10)
Constitution28 (base 25)
Magic51 (base 41)
Willpower13 (base 11)
Cunning13 (base 10)

Resources

Life404/404
Mana213/213
Healing Factor1.2363636363636
Regeneration0.3090909090909

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage51
Accuracy9
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance8%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+15%
Light+10%
Nature+6%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)21 (30%)
Defense16
Ranged Defense16
Fatigue1
Physical Save25
Spell Save28
Mental Save20

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 10%( 70%)
Physical+ 18%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)
Darkness+ 33%( 70%)
Light+ 50%( 70%)
Temporal+ 18%( 70%)
Fire+ 30%( 70%)
Lightning+ 18%( 70%)

Defense: Immunities

Silence Resistance10%
Pinning Resistance10%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
2/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
done
active
done
active
active
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Emancipation Had the golem kill a boss while its master was already dead.
By Green the Drem Alchemist level 6
18th Voratun 122nd year of Ascendancy at 00:57
see stats
Level 10 Got a character to level 10.
By Green the Drem Alchemist level 10
10th Profit 122nd year of Ascendancy at 11:05
see stats
Take you with me Killed a boss while already dead.
By Green the Drem Alchemist level 6
18th Voratun 122nd year of Ascendancy at 00:57
see stats
That was close Killed your target while having only 1 life left.
By Green the Drem Alchemist level 7
24th Voratun 122nd year of Ascendancy at 04:15
see stats
The Arena Unlocked Arena mode.
By Green the Drem Alchemist level 8
25th Voratun 122nd year of Ascendancy at 01:39
see stats

Log

Worm that walks hits Green for 32 physical, 3 light, 20 blight, 16 physical, 20 blight, 6 fire, 14 blight, 3 light, 20 blight, 8 blight, 20 blight, 6 fire (167 total damage).
Ruin hits Worm that walks for
9 healing, 9 healing, 9 healing, 9 healing (0 total damage) [34 healing].
Worm that walks HEALS from blight damage!
Carrion worm mass's wormblight area effect hits
Green for 4 blight damage.
Carrion worm mass's wormblight area effect hits Worm that walks for
0 blight, 2 healing (0 total damage) [2 healing].
Worm that walks casts
Acid Strike.
Worm that walks hits Green for 27 acid, 3 light (30 total damage).
Melee retaliation hits Worm that walks for
0 acid, 0 acid (0 total damage).
Green the level 15 drem alchemist was purified to death by a worm that walks on level 3 of Old Forest.
You have no more lives left.
Green deactivates
Acid Infusion.
Green is not crippled anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed Green!
Saving game...

Resting starts...

Talent Throw Bomb is ready to use.
Talent Rune: Shielding is ready to use.
Talent Refit Golem is ready to use.
Talent Acid Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.


There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.