Beluna the level 2 Tutorial Basic Tutorial Adventurer by shathis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Stamina116/116
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue14
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/3)

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the north (skeleton mage)).

Beluna hits Skeleton mage for 34 physical damage.
Skeleton mage casts
Manathrust.

Skeleton mage hits Beluna for 51 arcane damage.
Beluna hits Skeleton mage for 29 physical damage.
Beluna killed Skeleton mage!

There is an item here:
pouch of iron shots (14/14, 15-18 power, 1 apr)

Beluna picks up (d.):
pouch of iron shots (14/14, 15-18 power, 1 apr).

There is an item here:
healing infusion of the duelist (heal 84; cd 13)

Beluna picks up (b.):
healing infusion of the duelist (heal 84; cd 13).

There is an item here:
quiver of elm arrows of wind (19/19, 12-17 power, 5 apr)

Beluna picks up (e.):
quiver of elm arrows of wind (19/19, 12-17 power, 5 apr).

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.