Saran the level 3 Cornac Archer by dead77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life133/133
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy22
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save9
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Saran shoots!

Saran's Shoot hits Skeleton mage for
28 physical damage.
Skeleton mage casts Manathrust.


Skeleton mage hits Saran for 44 arcane damage.
Saran shoots!

You collect a new ingredient:
skeleton mage skull (1).
Saran's Shoot hits Skeleton mage for
20 physical damage.
Saran's Shoot killed Skeleton mage!

You pickup 0.70 gold pieces.

Saran feels pain again.

Talent Steady Shot is ready to use.

Saran stops regenerating health quickly.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Saran picks up (a.):
sun infusion (rad 5; power 20; turns 4; dispels darkness).
Saran picks up (b.):
wild infusion of the warrior (resist 12%; cure magical).
Saran picks up (a.):
regeneration infusion (heal 106 over 5 turns).
Saran picks up (b.):
regeneration infusion (heal 60 over 5 turns).
There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).