Jayce the level 2 Cornac Marauder by spiral

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp2 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity16 (base 16)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life116/116
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.1
Ranged Defense3.1
Fatigue11
Physical Save9.45
Spell Save7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.59 gold from the transmogrification of
spiked iron plate armour of fire resistance (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.43 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.45 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, fire damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane damage).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.05 gold from the transmogrification of
fungal elm longbow.
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (green worm mass)).


Saving game...

Saving done.