Rayla the level 7 Higher Necromancer by nerve20

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp7 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower17 (base 16)
Cunning12 (base 12)

Resources

Life148/148
Mana167/167
Soul8/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth14.618345680223
See Invisible14.618345680223

Offense: Mainhand

Damage13
Accuracy5
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Temporal+10%
Blight+4%
Fire+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save13
Spell Save16
Mental Save10

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Mind+ 11%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
1/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
1/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Rayla the Higher Necromancer level 6
78th Pyre 122nd year of Ascendancy at 21:03
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).

You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (15/15, 21.5-25.8 power, 1 apr).
You gain 5.87 gold from the transmogrification of
iron plate armour 'Strikerigor' (3 def, 7 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 1.74 gold from the transmogrification of
iron longsword of daylight (12-16.8 power, 2 apr).
You gain 3.49 gold from the transmogrification of
balanced iron longsword of erosion (10.5-14.7 power, 2 apr).
You gain 2.15 gold from the transmogrification of
thought-forged iron battleaxe (11.5-17.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a previous level here (press '' or right click to use).
Rayla deactivates Necrotic Aura.