Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Ghoul |
| Class | Necromancer |
| Level / Exp | 30 / 4% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 73 (base 60) |
| Dexterity | 61 (base 60) |
| Constitution | 75 (base 60) |
| Magic | 60 (base 60) |
| Willpower | 58 (base 60) |
| Cunning | 58 (base 60) |
Resources
| Life | 760/820 |
| Mana | 183/223 |
| Souls | 10/10 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 38 |
| Crit Chance | 17% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 41 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41.266666666667 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +10% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 17.85 |
| Ranged Defense | 17.85 |
| Fatigue | 0 |
| Physical Save | 35.9 |
| Spell Save | 30.65 |
| Mental Save | 30.3 |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Instadeath Resistance | 100% |
Inscriptions (3/5)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Nightfall | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Shades | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Necrotic minions | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Grave | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Advanced necrotic minions | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Necrosis | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Ice | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Undead / Ghoul | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Conveyance | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Divination | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Will o' the Wisp |
| talent | Vampiric Gift |
| talent | Necrotic Aura |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm magestaff (10-12 power, 2 apr, fire damage) elm magestaff (10-12 power, 2 apr, fire damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
Achievements
Level 10
Got a character to level 10.By Mortis the Ghoul Necromancer level 10
74th Pyre 122nd year of Ascendancy at 11:46 see stats
Level 20
Got a character to level 20.By Mortis the Ghoul Necromancer level 20
74th Pyre 122nd year of Ascendancy at 12:44 see stats
Level 30
Got a character to level 30.By Mortis the Ghoul Necromancer level 30
74th Pyre 122nd year of Ascendancy at 14:30 see stats
Log
Mortis has 796 stat point(s), 903 class talent point(s), 945 generic talent point(s), 986 category point(s), 101 prodigies point(s) to spend. Press p to use them.
Personal New Achievement: Level 30!
Mortis hits homeless fighter for 154 darkness damage.
Mortis killed homeless fighter!
The shield around eternal bone giant crumbles.
Homeless fighter uses Infusion: Wild.
Homeless fighter lessens the pain.
Mortis deactivates Blurred Mortality.
Skeleton mage casts Manathrust.
Skeleton mage hits homeless fighter for 61 arcane damage.
Eternal bone giant hits homeless fighter for 14 physical, 4 blight damage (total 17.06).
Great wolf howls
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southeast (homeless fighter)).
Mortis leeches life from its victim!
Wolf rushes out!
Mortis hits homeless fighter for 37 fire damage.
Wolf hits Mortis for 33 physical damage.
Homeless fighter uses Dirty Fighting.
Homeless fighter misses Mortis.
Skeleton mage casts Flame.
Wolf hits Mortis for 29 physical damage.
Great wolf is on fire!
Great wolf hits eternal bone giant for 10 physical damage.
Skeleton mage hits great wolf for 51 fire damage.
Eternal bone giant hits great wolf for 5 blight damage.
Talent Invoke Darkness is ready to use.
