Mortis the level 1 Wight Adventurer by zombiejoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsWights 1.0.4
Trolls 1.0.4
All Rare Monsters, All The Time 1.0.4
Items Vault 1.0.3
Necromancy+ 1.0.4
Infinite500: Revised high level play for ToME v1.10c 1.0.4
Stone Wardens DLC Class 1.0.3
Adjustable Talent/Stat/Generic Point Multiplier 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceWight
ClassAdventurer
Level / Exp1 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 12)
Constitution19 (base 12)
Magic14 (base 14)
Willpower20 (base 13)
Cunning14 (base 12)

Resources

Life128/128
Mana143/143
Souls7/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth6
See Invisible11

Offense: Mainhand

Damage9
Accuracy11
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance5%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Cold+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense1.7
Ranged Defense1.7
Fatigue0
Physical Save16.2
Spell Save11.9
Mental Save16.9

Defense: Resistances

Light-10%( 70%)
Physical+ 10%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance50%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.20
2/5
0/5
0/5
0/5
Spell / Nightfall1.00
2/5
0/5
0/5
0/5

Generic Talents

Undead / Wight1.30
2/5
0/5
0/5
0/5
Cunning / Dead secrets1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Mortis the Wight Adventurer level 1
75th Pyre 122nd year of Ascendancy at 05:08
see stats

Log


Skeleton archer shoots!

Skeleton warrior hits skeleton archer for 21 physical damage.
Skeleton warrior killed skeleton archer!
Talent Invoke Darkness is ready to use.

Mortis is stunned!

Skeleton warrior hits Mortis for 37 physical, 8 acid damage (total 44.14).

Skeleton warrior hits Mortis for 23 physical, 8 acid damage (total 30.50).

Skeleton warrior hits Mortis for 29 physical, 8 acid damage (total 36.80).
Skeleton warrior hits Mortis for 27 physical, 8 acid damage (total 35.00).
Mortis is not stunned anymore.


Talent Create Alchemist Gems is ready to use.
Talent Invoke Darkness is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Create Minions is ready to use.

Mortis casts Invoke Darkness.

Mortis hits skeleton warrior for 64 darkness damage.
Mortis killed skeleton warrior!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 112 turns (stop reason: all resources and life at maximum).


Mortis picks up (a.):
wild infusion of the sneak (resist 21%; cure magical).