Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Arena |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 21 / 33% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Mortis) at level 21 on the 75th Pyre 122nd year of Ascendancy at 18:48 / 1 |
Primary Stats
| Strength | 50 (base 50) |
| Dexterity | 50 (base 50) |
| Constitution | 50 (base 50) |
| Magic | 50 (base 50) |
| Willpower | 50 (base 50) |
| Cunning | 50 (base 50) |
Resources
| Mana | 56/410 |
| Life | -57/498 |
| Souls | 10/10 |
| Stamina | 220/220 |
| Hate | 100/100 |
| Healing Factor | 1 |
| Regeneration | 12.25 |
Speed
| Mental | +13.2% |
| Attack | 0% |
| Movement | 0% |
| Spell | +13.2% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 58 |
| Accuracy | 32 |
| Crit Chance | 14% |
| APR | 2 |
| Speed | 0.88 |
Offense: Spell
| Spellpower | 45.166666666667 |
| Crit Chance | 14% |
| Speed | 0.88339222614841 |
Offense: Mind
| Mindpower | 37.5 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +10% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 14 |
| Ranged Defense | 14 |
| Fatigue | 0 |
| Physical Save | 27.5 |
| Spell Save | 27.5 |
| Mental Save | 27.5 |
Defense: Resistances
| All | 0%( 70%) |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% over 10 turns and instantly restoring 30 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Cunning / Shadow magic | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Nightfall | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Shades | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Spell / Necrotic minions | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Grave | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Shadows | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Necrosis | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Spell / Golemancy | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Advanced necrotic minions | 1.00 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Stone alchemy | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Call Shadows |
| talent | Shadow Feed |
| talent | Necrotic Aura |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | done |
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Quiver | 88 alchemist agate 88 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm starstaff (10-12 power, 2 apr, temporal damage) elm starstaff (10-12 power, 2 apr, temporal damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Temporal Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Insane difficulty)
Got a character to level 10.By Mortis the Cornac Adventurer level 10
74th Pyre 122nd year of Ascendancy at 17:35 see stats
Level 20 (Insane difficulty)
Got a character to level 20.By Mortis the Cornac Adventurer level 20
75th Pyre 122nd year of Ascendancy at 14:58 see stats
That was close (Insane difficulty)
Killed your target while having only 1 life left.By Mortis the Cornac Adventurer level 18
75th Pyre 122nd year of Ascendancy at 11:40 see stats
Log
Golem (servant of Mortis) uses Crush.
Minotaur resists the crushing!
Golem (servant of Mortis) hits minotaur for 108 physical damage.
Wolf misses golem (servant of Mortis).
Minotaur slows down.
Minotaur hits golem (servant of Mortis) for 2 physical damage.
Golem (servant of Mortis) uses Knockback.
Golem (servant of Mortis) hits minotaur for 104 physical damage.
White wolf uses Ice Claw.
White wolf hits golem (servant of Mortis) for 8 cold damage.
Wolf hits golem (servant of Mortis) for 2 physical damage.
Minotaur hits golem (servant of Mortis) for 2 physical damage.
Golem (servant of Mortis) uses Self-destruction.
You collect a new ingredient: minotaur nose.
You collect a new ingredient: bear paw.
You destroy wolf in a single blow!
You destroy white wolf in a single blow!
Character control switched to Mortis.
Golem (servant of Mortis) hits war bear for 208 fire damage.
Golem (servant of Mortis) killed war bear!
Golem (servant of Mortis) hits white wolf for 390 fire damage.
Golem (servant of Mortis) killed white wolf!
Golem (servant of Mortis) hits minotaur for 260 fire damage.
Golem (servant of Mortis) killed minotaur!
Golem (servant of Mortis) hits wolf for 244 fire damage.
Golem (servant of Mortis) killed wolf!
Mortis the level 21 cornac adventurer was battered to death by golem (servant of Mortis) on level 16 of The Arena.
