Mor'Ladim the level 5 Skeleton Cursed by Papertulip

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceSkeleton
ClassCursed
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 26)
Cunning10 (base 10)

Resources

Life176/176
Hate64/100
Healing Factor0.82197632637803
Regeneration3.6577946523822

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage36
Accuracy24
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower29
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue16
Physical Save11
Spell Save11
Mental Save11

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
4/5
0/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
2/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
3/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Mor'Ladim wears (replacing iron battleaxe (Nightmares) (12-18 power, 1 apr)): iron greatmaul (Misfortune) (17-26 power, 1 apr).

You gain 5.25 gold from the transmogrification of
focusing elm wand of shielding [power 110] (20 cooldown).
You gain 1.09 gold from the transmogrification of
pouch of iron shots of erosion (20/21, 15-18 power, 1 apr).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 0.26 gold from the transmogrification of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 11-13 power, 17 block).
You gain 0.58 gold from the transmogrification of
flaming iron shield (0 def, 2 armour, 10-11 power, 23 block).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of temporal resistance (0 def, 7 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (Corpses) (12-16 power, 2 apr).
You gain 2.55 gold from the transmogrification of
hateful iron waraxe of erosion (Misfortune) (11-15 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (Nightmares) (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (Shrouds) (10-12 power, 2 apr, darkness element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (Nightmares) (10-12 power, 2 apr, fire element).
You gain 2.15 gold from the transmogrification of
steady rough leather sling of fire (Madness).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire (Misfortune).
You gain 0.25 gold from the transmogrification of
rough leather sling (Nightmares).
You gain 2.13 gold from the transmogrification of
fungal cured leather sling of cold (Nightmares).
You gain 1.42 gold from the transmogrification of
gifted vined mindstar of balance (Corpses) (5-6 power, 18 apr, nature damage).
You gain 2.35 gold from the transmogrification of
balanced iron mace (Corpses) (14-19 power, 2 apr).
You gain 2.65 gold from the transmogrification of
flaming steel longsword of daylight (Madness) (12-17 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (Madness) (14-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (Shrouds) (18-26 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (Shrouds) (16-21 power, 5 apr).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 58; dur 3; cd 16).
You feel very confident walking into this place.
Saving game...

Saving done.