Koruromivon the level 5 Skeleton Archer by appleandapineapple

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 15)
Dexterity48 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-98/167
Stamina100/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage61
Accuracy40
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)3 (30%)
Defense24
Ranged Defense24
Fatigue6
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

Darkness+ 22%( 70%)
Mind+ 11%( 70%)
Fire+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance21%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
Around neck
In main hand
Quiver
Light source
On feet
Main armor

Inventory

Achievements

Log

Koruromivon is out of phase.

Koruromivon fails to disarm a trap (ice trap).

A bolt of ice blasts onto Koruromivon!

Ice trap hits
Koruromivon for 6 cold damage.
Talent Rune: Shielding is ready to use.

Koruromivon is no longer out of phase.


Koruromivon casts
Rune: Shielding.
A shield forms around Koruromivon.

Pin Down is still on cooldown for 3 turns.

Pin Down is still on cooldown for 3 turns.

Koruromivon uses
Steady Shot.
Koruromivon's Steady Shot hits Golem for
117 physical damage.

Koruromivon shoots!
Golem uses
Knockback.
Koruromivon resists the knockback!

Golem hits Koruromivon for (78 absorbed), 0 physical (0 total damage).
Koruromivon's Shoot hits Golem for
72 physical damage.
Golem stops surging mana.


Koruromivon uses
Disengage.
Koruromivon is moving at extreme speed!

Golem casts
Eye Beam.
Your shield crumbles under the damage!

The shield around Koruromivon crumbles.

Golem hits Koruromivon for (52 absorbed), 152 cold (152 total damage).
Koruromivon the level 5 skeleton archer was iced to death by a golem on level 1 of Infinite Dungeon.