Watt's Up the level 22 Shalore Archmage by BryzzWind

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp22 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity16 (base 12)
Constitution27 (base 20)
Magic57 (base 50)
Willpower41 (base 34)
Cunning16 (base 11)

Resources

Life286/286
Mana174/174
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental0%
Attack0%
Movement+51.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10.258485348571
See Invisible23.842569724962

Offense: Mainhand

Damage24
Accuracy18
Crit Chance17%
APR4
Speed1.00

Offense: Spell

Spellpower45
Crit Chance28%
Speed1

Offense: Mind

Mindpower27
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+33%
Mind+18%
Fire+3%
Physical+15%
Cold+45%
Nature+7%

Offense: Damage Penetration

Lightning+30%
Fire+10%
Mind+5%

Defense: Base

Armour (hardiness)11 (50.65183292883%)
Defense24
Ranged Defense33
Fatigue0
Physical Save31
Spell Save31
Mental Save28

Defense: Resistances

Lightning+ 37%( 70%)
Physical+ 32%( 70%)
Nature+ 23%( 70%)
Mind+ 24%( 70%)
Arcane+ 26%( 70%)
Cold+ 40%( 70%)
All+ 14%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance20%
Instadeath Resistance100%
Stun Resistance78%
Poison Resistance23%
Disarm Resistance23%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
1/5
1/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
4/5
4/5
5/5
1/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Watt's Up the Shalore Archmage level 14
17th Haze 122nd year of Ascendancy at 09:13
see stats
Exterminator Killed 1000 creatures.
By Watt's Up the Shalore Archmage level 19
7th Decay 122nd year of Ascendancy at 20:42
see stats
Level 10 Got a character to level 10.
By Watt's Up the Shalore Archmage level 10
23rd Dusk 122nd year of Ascendancy at 13:46
see stats
Level 20 Got a character to level 20.
By Watt's Up the Shalore Archmage level 20
7th Allure 123rd year of Ascendancy at 17:17
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Watt's Up the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:40
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Watt's Up the Shalore Archmage level 13
70th Dusk 122nd year of Ascendancy at 08:43
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Watt's Up the Shalore Archmage level 18
6th Decay 122nd year of Ascendancy at 06:02
see stats

Log

Watt's Up's deep wound closes.
Watt's Up receives 33 healing from Temporal Restoration Field.

Watt's Up casts
Lightning.
Watt's Up hits Ivurelle the Guardian for 198 lightning damage.
The fabric of time around Watt's Up returns to normal.

Watt's Up is no longer invisible.

Watt's Up killed Ivurelle the Guardian!

Resting starts...

Talent Lightning is ready to use.
Watt's Up regains balance.

Talent Temporal Shield is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Watt's Up picks up (m.):
Dawnrazor the dwarven-steel greatmaul (54-80 power, 2 apr).
Talent Grace of the Eternals is ready to use.
Talent Secrets of the Eternals is ready to use.
Watt's Up activates
Secrets of the Eternals.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 79 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 3 turns (stop reason: interesting terrain).


Saving game...

Saving done.

The furious lightning storm around Watt's Up calms down and disappears.