Frediar the level 13 Drem Stone Warden by kykygo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassStone Warden
Level / Exp13 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity11 (base 10)
Constitution22 (base 21)
Magic36 (base 24)
Willpower27 (base 25)
Cunning13 (base 10)

Resources

Life444/472
Mana177/192
Equilibrium30
Healing Factor1.1024166372473
Regeneration4.685270708301

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage38
Accuracy36
Crit Chance3%
APR15
Speed1.00

Offense: Offhand

Damage14
Accuracy36
Crit Chance3%
APR15
Speed1.00

Offense: Spell

Spellpower35
Crit Chance2%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
All0%

Defense: Base

Armour (hardiness)43.217311805293 (65.897138898113%)
Defense17
Ranged Defense17
Fatigue36
Physical Save20
Spell Save26
Mental Save14

Defense: Resistances

Cold+ 21%( 70%)
Lightning+ 15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
3/5
1/5
1/5
1/5
Spell / Earth1.40
3/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Frediar the Drem Stone Warden level 10
30th Voratun 122nd year of Ascendancy at 18:43
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Frediar wears (replacing
rough leather belt of transcendence): noble's rough leather belt of resilience.

You gain 1.05 gold from the transmogrification of
iron pickaxe of endurance (dig speed 40 turns).
You gain 2.75 gold from the transmogrification of
swashbuckler's iron shield (0 def, 2 armour, 9-11 power, 19 block).
You gain 0.60 gold from the transmogrification of
iron shield of reflection (0 def, 2 armour, 10-12 power, 17.5 block).
You gain 0.75 gold from the transmogrification of
rough leather cap of strength (+3) (0 def, 1 armour).
You gain 9.58 gold from the transmogrification of
pair of rough leather boots 'Heatbender' (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 5.31 gold from the transmogrification of
pair of iron boots 'Heatbringer' (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 2.54 gold from the transmogrification of
arcing iron greatmaul of paradox (18-27 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 19%; mental; dur 2; cd 13).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.