Andruha the level 6 Cornac Adventurer by Eri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp6 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic19 (base 17)
Willpower17 (base 12)
Cunning13 (base 13)

Resources

Life168/168
Mana165/165
Stamina122/122
Psi107/107
Healing Factor1.1191526171258
Regeneration5.5398054547725

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth7
See Invisible7

Offense: Mainhand

Damage14
Accuracy27
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+32%
Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)22 (30%)
Defense20
Ranged Defense20
Fatigue5
Physical Save14
Spell Save17
Mental Save11

Defense: Resistances

Lightning+ 45%( 70%)
Light+ 30%( 70%)
Temporal+ 10%( 70%)
Darkness+ 20%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Cunning / Tactical1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
5/5
1/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
3/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On feet
On hands
Cloak
Main armor

Inventory

Achievements

Log

Talent Ward is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Andruha refocuses the energies of his staff.

Talent Command Staff is ready to use.

There is a stairs back to Trollmire here (press '' or right click to use).

Andruha wears (replacing
warrior's copper ring of light (+20%)): wizard's copper ring of sensing.

You gain 1.50 gold from the transmogrification of
warrior's copper ring of light (+20%).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 16 block).
You gain 1.18 gold from the transmogrification of
prismatic iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of cold resistance (6 def, 4 armour).
You gain 2.67 gold from the transmogrification of
flaming iron waraxe of paradox (12-17 power, 2 apr).
You gain 2.28 gold from the transmogrification of
acidic iron waraxe of daylight (10-14 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 7.36 gold from the transmogrification of
vined mindstar 'Aeryletira' (5-6 power, 18 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 1.88 gold from the transmogrification of
warrior's steel amulet of strength (+2).
You gain 1.17 gold from the transmogrification of
insulating steel amulet of dexterity (+3).
You gain 2.01 gold from the transmogrification of
blink rune of the warrior (range 5; phase 13; cd 14).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 490%; cd 13).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.