TheWeeklyNews the level 19 Dwarf Wyrmic by Chrono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassWyrmic
Level / Exp19 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 44)
Dexterity19 (base 10)
Constitution35 (base 29)
Magic11 (base 11)
Willpower39 (base 25)
Cunning15 (base 10)

Resources

Life677/677
Positive34/104
Stamina226/226
Equilibrium45
Healing Factor1.11
Regeneration1.7205

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible10

Offense: Mainhand

Damage104
Accuracy22
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower31.15
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+15%

Defense: Base

Armour (hardiness)28.648777292798 (60%)
Defense6.95
Ranged Defense14.95
Fatigue20
Physical Save30.775
Spell Save23.925
Mental Save30.125

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 11%( 70%)
Acid+ 14%( 70%)
Fire+ 11%( 70%)
Cold+ 10%( 70%)
All+ 6%( 70%)

Defense: Immunities

Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Technique / Two-handed weapons1.10
3/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
4/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
2/5

Generic Talents

Wild-gift / Fungus1.10
3/5
3/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
1/5
5/5
0/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
4/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By TheWeeklyNews the Dwarf Wyrmic level 14
29th Wealth 122nd year of Ascendancy at 09:50
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By TheWeeklyNews the Dwarf Wyrmic level 17
5th Voratun 123rd year of Ascendancy at 03:07
see stats
Level 10 (Exploration mode) Got a character to level 10.
By TheWeeklyNews the Dwarf Wyrmic level 10
45th Profit 122nd year of Ascendancy at 11:32
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By TheWeeklyNews the Dwarf Wyrmic level 4
18th Voratun 122nd year of Ascendancy at 11:38
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By TheWeeklyNews the Dwarf Wyrmic level 9
10th Profit 122nd year of Ascendancy at 04:37
see stats
The Right thing to do (Exploration mode) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By TheWeeklyNews the Dwarf Wyrmic level 17
43rd Steel 123rd year of Ascendancy at 11:55
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By TheWeeklyNews the Dwarf Wyrmic level 14
13rd Dearth 122nd year of Ascendancy at 13:55
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By TheWeeklyNews the Dwarf Wyrmic level 16
17th Loss 122nd year of Ascendancy at 15:22
see stats

Log

Saving game...
Resting starts...

Talent Prismatic Slash is ready to use.
Talent Acidic Spray is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Bellowing Roar is ready to use.
Talent Bathe in Light is ready to use.
Talent Corrosive Breath is ready to use.
Talent Ice Breath is ready to use.
Talent Icy Skin is ready to use.
Talent Wild Growth is ready to use.
Talent Ice Wall is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

TheWeeklyNews activates Icy Skin.


TheWeeklyNews activates Wild Growth.


Saving done.

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving done.

Saving done.

Saving game...