Kniver the level 8 Halfling Rogue by fundying

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp8 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity32 (base 28)
Constitution11 (base 10)
Magic20 (base 10)
Willpower13 (base 10)
Cunning30 (base 22)

Resources

Life271/271
Stamina128/128
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth30.004149834542
See Invisible30.004149834542
Stealth45

Offense: Mainhand

Damage15
Accuracy32
Crit Chance17%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense35
Ranged Defense35
Fatigue0
Physical Save-2
Spell Save1
Mental Save5

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Blight+ 11%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
5/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
active
done
active

Equipment

Tool
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Stealth is ready to use.
Kniver activates
Stealth.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (14/14, 14-17 power, 1 apr).
You gain 4.79 gold from the transmogrification of
Shockblight (0 def, 7 armour).
You gain 5.70 gold from the transmogrification of
rejuvenating rough leather armour (3 def, 2 armour).
You gain 0.47 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 5.63 gold from the transmogrification of
Zubevea (0 def, 3 armour).
You gain 3.95 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (12-17 power, 2 apr).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 8.22 gold from the transmogrification of
iron greatsword 'Blastwreck' (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-31 power, 1 apr).
You gain 4.30 gold from the transmogrification of
balanced iron dagger of vileness (11-14 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (19-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


There is a Derth (Town) here (press '' or right click to use).

You cannot do that on the world map.