Rerolled the level 13 Yeek Oozemancer by Sir Ax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassOozemancer
Level / Exp13 / 63%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower54 (base 39)
Cunning41 (base 29)

Resources

Life172/172
Equilibrium31
Healing Factor0.94571268249155
Regeneration2.127853535606

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth35.709119195249
See Invisible35.709119195249

Offense: Mainhand

Damage35
Accuracy34
Crit Chance16%
APR18
Speed1.00

Offense: Offhand

Damage28
Accuracy34
Crit Chance12%
APR15
Speed1.00

Offense: Spell

Spellpower5
Crit Chance10%
Speed1

Offense: Mind

Mindpower46
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+3%
Light+9%
Physical+5%
Mind+5%
Nature+21%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)14 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save14
Spell Save21
Mental Save37

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 26%( 70%)
Physical+ 20%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Light+ 14%( 70%)
Temporal+ 14%( 70%)
Fire+ 19%( 70%)
Nature+ 54%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Bleed Resistance25%
Confusion Resistance55%
Knockback Resistance40%
Pinning Resistance20%
Poison Resistance100%
Blind Resistance25%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.50
4/5
3/5
1/5
1/5
Wild-gift / Ooze1.30
3/5
1/5
1/5
1/5
Wild-gift / Mucus1.41
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
1/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Rerolled the Yeek Oozemancer level 10
1st Flare 122nd year of Ascendancy at 04:50
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Rerolled the Yeek Oozemancer level 9
8th Mirth 122nd year of Ascendancy at 18:29
see stats

Log

You gain 9.71 gold from the transmogrification of Bethinn the iron pickaxe (dig speed 30 turns).
You gain 0.27 gold from the transmogrification of
iron shield of lightning resistance (+16%) (0 def, 2 armour, 19.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 1.34 gold from the transmogrification of
elm longbow of fire.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 0.67 gold from the transmogrification of
copper ring of aether (+11%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 15).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Elvala (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Ran for 5 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)