Saar the level 9 Shalore Reaver by old.snail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassReaver
Level / Exp9 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 22)
Dexterity16 (base 11)
Constitution16 (base 16)
Magic28 (base 26)
Willpower13 (base 10)
Cunning13 (base 11)

Resources

Life294/294
Positive0/74
Vim88/117
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy28
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy28
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower14
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+3%
Darkness+3%
Blight+3%
Arcane+21%
Mind+6%
Nature+10%

Defense: Base

Armour (hardiness)23.335093952971 (48.103448275862%)
Defense17
Ranged Defense24
Fatigue6
Physical Save22
Spell Save14
Mental Save9

Defense: Resistances

Nature+ 20%( 70%)
Acid+ 3%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
4/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
2/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
done
done
failed
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Saar picks up (u.): ametrine.
Saar picks up (w.):
zircon.
Saar picks up (v.):
citrine.
Saar picks up (w.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 1.89 gold from the transmogrification of
shimmering elm magestaff (100% power, 2 apr, fire element).
You gain 3.17 gold from the transmogrification of
cruel elm vilestaff of power (100% power, 2 apr, acid element).
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (72% power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 6; power 28; turns 5; dispels darkness).
There is a way to the hidden trollmire treasure here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...


Saving done.

Saar deactivates Willful Tormenter.

Saar deactivates Ruin.