Then the level 8 Cornac Archer by old.snail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassArcher
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity32 (base 31)
Constitution18 (base 18)
Magic10 (base 10)
Willpower17 (base 10)
Cunning17 (base 12)

Resources

Life109/227
Stamina138/138
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Stealth43.891010379467
See Invisible43.891010379467

Offense: Mainhand

Damage40
Accuracy36
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+6%
Temporal+6%

Defense: Base

Armour (hardiness)7 (38.536585365854%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save9
Mental Save17

Defense: Resistances

Lightning+ 19%( 70%)
Acid+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Conditioning1.00
4/5
1/5
0/5
0/5
Technique / Mobility1.20
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Then the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 18:03
see stats

Log

Then hits Iceblock for 9 physical, 3 mind (11 total damage).

Then hits Iceblock for 9 physical, 5 mind (13 total damage).

Then uses Infusion: Wild.

Then is free from the ice.

Then is cured!

Then lessens the pain.

Then receives 18 healing.

Then receives 18 healing.

Talent Rush is ready to use.
Then receives 18 healing.

Then receives 18 healing.
Then feels pain again.

Then receives 18 healing.

Then receives 18 healing.

Then has finished recovering.


Then is encased in ice!

Something hits
Then for 116 cold damage.

Then resists the mind attack!

Then hits Iceblock for 9 physical, 3 mind (11 total damage).

Then is free from the ice.