Grintner the level 3 Dwarf Writhing One by undertherox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWrithing One
Level / Exp3 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic18 (base 19)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life169/169
Insanity92/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement-62.968710796561%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13.5 (43.636363636364%)
Defense7
Ranged Defense7
Fatigue17
Physical Save11
Spell Save16
Mental Save19

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 5%( 70%)
Darkness+ 6%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
0/5
0/5
0/5
0/5
Demented / Disfigured face1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

From the brink of death you seem to be yanked to another plane.
Saving game...

Dark Whispers from The Spinal Cord killed Grintner!
Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Saving done.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Infusion: Regeneration is still on cooldown for 13 turns.

Resting starts...

Talent Carrion Feet is ready to use.
Talent Infusion: Wild is ready to use.
Talent Chaos Orbs is ready to use.
Grintner activates Chaos Orbs.

Talent Decayed Devourers is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Grintner deactivates Chaos Orbs.