










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Archmage (High Thaumaturgist) |
| Level / Exp | 46 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton archer at level 8 on the 7th Mirth 122nd year of Ascendancy at 01:39 / 121Killed by skeleton archer at level 8 on the 7th Mirth 122nd year of Ascendancy at 01:47 Killed by thought-forged bowman at level 11 on the 4th Flare 122nd year of Ascendancy at 09:49 Killed by thought-forged bowman at level 11 on the 4th Flare 122nd year of Ascendancy at 09:56 Killed by Bill the Stone Troll at level 14 on the 43rd Dusk 122nd year of Ascendancy at 16:52 Killed by Bill the Stone Troll at level 14 on the 43rd Dusk 122nd year of Ascendancy at 17:03 Killed by skeleton magus at level 15 on the 44th Dusk 122nd year of Ascendancy at 01:49 Killed by bandit at level 15 on the 6th Haze 122nd year of Ascendancy at 18:47 Killed by shadowblade at level 15 on the 8th Haze 122nd year of Ascendancy at 05:02 Killed by bandit at level 15 on the 8th Haze 122nd year of Ascendancy at 05:10 Killed by rogue at level 15 on the 8th Haze 122nd year of Ascendancy at 05:36 Killed by Minotaur of the Labyrinth at level 17 on the 20th Haze 122nd year of Ascendancy at 03:13 Killed by Llael the human at level 19 on the 41st Regrowth 123rd year of Ascendancy at 11:51 Killed by Emeleyanor the yellow jelly at level 19 on the 4th Pyre 123rd year of Ascendancy at 12:05 Killed by Rmaar the human at level 20 on the 33rd Pyre 123rd year of Ascendancy at 11:22 Killed by Becoant the human at level 20 on the 33rd Pyre 123rd year of Ascendancy at 11:31 Killed by Becoant the human at level 20 on the 33rd Pyre 123rd year of Ascendancy at 11:51 Killed by bear trap at level 20 on the 33rd Pyre 123rd year of Ascendancy at 12:17 Killed by shadowblade at level 20 on the 42nd Pyre 123rd year of Ascendancy at 13:21 Killed by bandit at level 20 on the 42nd Pyre 123rd year of Ascendancy at 13:35 Killed by bandit at level 20 on the 42nd Pyre 123rd year of Ascendancy at 13:43 Killed by Bahidi the thalore at level 20 on the 65th Pyre 123rd year of Ascendancy at 23:48 Killed by Bahidi the thalore at level 20 on the 66th Pyre 123rd year of Ascendancy at 00:08 Killed by Bama the thalore at level 20 on the 66th Pyre 123rd year of Ascendancy at 00:15 Killed by Bama the thalore at level 20 on the 66th Pyre 123rd year of Ascendancy at 00:25 Killed by Lindalar the human at level 22 on the 79th Pyre 123rd year of Ascendancy at 23:33 Killed by Urkis, the High Tempest at level 22 on the 5th Mirth 123rd year of Ascendancy at 05:23 Killed by Urkis, the High Tempest at level 22 on the 5th Mirth 123rd year of Ascendancy at 05:35 Killed by Urkis, the High Tempest at level 22 on the 5th Mirth 123rd year of Ascendancy at 05:40 Killed by Urkis, the High Tempest at level 23 on the 5th Mirth 123rd year of Ascendancy at 06:09 Killed by naga myrmidon at level 23 on the 7th Flare 123rd year of Ascendancy at 08:00 Killed by naga myrmidon at level 23 on the 7th Flare 123rd year of Ascendancy at 08:08 Killed by naga myrmidon at level 23 on the 7th Flare 123rd year of Ascendancy at 09:45 Killed by naga myrmidon at level 23 on the 7th Flare 123rd year of Ascendancy at 15:07 Killed by entrenched horror at level 23 on the 8th Flare 123rd year of Ascendancy at 04:13 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 09:01 Killed by Grgglck the Devouring Darkness at level 23 on the 9th Flare 123rd year of Ascendancy at 09:08 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 09:16 Killed by Grgglck the Devouring Darkness at level 23 on the 9th Flare 123rd year of Ascendancy at 09:24 Killed by Grgglck the Devouring Darkness at level 23 on the 9th Flare 123rd year of Ascendancy at 09:31 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 09:39 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 09:47 Killed by Grgglck the Devouring Darkness at level 23 on the 9th Flare 123rd year of Ascendancy at 09:55 Killed by Grgglck's Tentacle at level 23 on the 9th Flare 123rd year of Ascendancy at 11:45 Killed by Grgglck the Devouring Darkness at level 23 on the 9th Flare 123rd year of Ascendancy at 11:52 Killed by headless horror at level 23 on the 9th Flare 123rd year of Ascendancy at 12:00 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 12:07 Killed by Grgglck's Tentacle at level 23 on the 9th Flare 123rd year of Ascendancy at 12:14 Killed by Grgglck's Tentacle at level 23 on the 9th Flare 123rd year of Ascendancy at 12:25 Killed by Grgglck's Tentacle at level 23 on the 9th Flare 123rd year of Ascendancy at 12:31 Killed by Grgglck's Tentacle at level 23 on the 9th Flare 123rd year of Ascendancy at 12:38 Killed by eldritch eye at level 23 on the 9th Flare 123rd year of Ascendancy at 12:45 Killed by Grgglck the Devouring Darkness at level 23 on the 10th Flare 123rd year of Ascendancy at 08:56 Killed by Chronolith Clone at level 24 on the 8th Dusk 123rd year of Ascendancy at 19:19 Killed by armoured skeleton warrior at level 24 on the 11st Dusk 123rd year of Ascendancy at 00:44 Killed by armoured skeleton warrior at level 24 on the 11st Dusk 123rd year of Ascendancy at 00:53 Killed by Umeen the shalore at level 24 on the 11st Dusk 123rd year of Ascendancy at 02:07 Killed by armoured skeleton warrior at level 24 on the 11st Dusk 123rd year of Ascendancy at 03:44 Killed by thief at level 24 on the 15th Dusk 123rd year of Ascendancy at 15:35 Killed by Cyrurinor the elven warrior at level 25 on the 30th Dusk 123rd year of Ascendancy at 23:35 Killed by elven cultist at level 25 on the 31st Dusk 123rd year of Ascendancy at 13:16 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 31st Dusk 123rd year of Ascendancy at 23:49 Killed by elven warrior at level 26 on the 32nd Dusk 123rd year of Ascendancy at 03:00 Killed by fire wyrm at level 27 on the 43rd Haze 123rd year of Ascendancy at 19:35 Killed by barrow wight at level 27 on the 47th Haze 123rd year of Ascendancy at 18:29 Killed by Layymina the skeleton warrior at level 27 on the 48th Haze 123rd year of Ascendancy at 04:49 Killed by Veleriamira the grave wight at level 27 on the 48th Haze 123rd year of Ascendancy at 15:16 Killed by worm that walks at level 27 on the 48th Haze 123rd year of Ascendancy at 20:29 Killed by Adywen the minotaur at level 27 on the 49th Haze 123rd year of Ascendancy at 18:14 Killed by Glyra the orc fighter at level 28 on the 50th Haze 123rd year of Ascendancy at 10:03 Killed by lesser vampire at level 28 on the 50th Haze 123rd year of Ascendancy at 22:11 Killed by ruin banshee at level 28 on the 51st Haze 123rd year of Ascendancy at 01:09 Killed by orc corruptor at level 28 on the 51st Haze 123rd year of Ascendancy at 14:39 Killed by skeleton archer at level 28 on the 51st Haze 123rd year of Ascendancy at 16:24 Killed by master vampire at level 28 on the 51st Haze 123rd year of Ascendancy at 17:46 Killed by skeleton magus at level 28 on the 51st Haze 123rd year of Ascendancy at 19:04 Killed by shadow at level 28 on the 52nd Haze 123rd year of Ascendancy at 05:08 Killed by shadow at level 28 on the 52nd Haze 123rd year of Ascendancy at 06:25 Killed by multi-hued drake hatchling at level 28 on the 52nd Haze 123rd year of Ascendancy at 09:16 Killed by Isloldawe the rattlesnake at level 28 on the 71st Haze 123rd year of Ascendancy at 01:36 Killed by ritch flamespitter at level 30 on the 18th Regrowth 124th year of Ascendancy at 17:22 Killed by zombie bunny at level 30 on the 18th Regrowth 124th year of Ascendancy at 20:38 Killed by Rridre the human at level 31 on the 39th Regrowth 124th year of Ascendancy at 11:40 Killed by ogric abomination at level 31 on the 45th Regrowth 124th year of Ascendancy at 11:02 Killed by dread at level 32 on the 80th Regrowth 124th year of Ascendancy at 06:54 Killed by ghast at level 33 on the 2nd Pyre 124th year of Ascendancy at 19:25 Killed by armoured skeleton warrior at level 33 on the 2nd Pyre 124th year of Ascendancy at 20:57 Killed by degenerated skeleton warrior at level 33 on the 3rd Pyre 124th year of Ascendancy at 05:13 Killed by Cyridhesena the Guardian at level 33 on the 3rd Pyre 124th year of Ascendancy at 23:31 Killed by Cyridhesena the Guardian at level 33 on the 3rd Pyre 124th year of Ascendancy at 23:42 Killed by Cyridhesena the Guardian at level 33 on the 4th Pyre 124th year of Ascendancy at 01:30 Killed by Golbug the Destroyer at level 34 on the 41st Pyre 124th year of Ascendancy at 14:01 Killed by eldritch eye at level 35 on the 43rd Pyre 124th year of Ascendancy at 08:13 Killed by orc high pyromancer at level 36 on the 26th Dusk 124th year of Ascendancy at 21:17 Killed by ghoulking at level 36 on the 27th Dusk 124th year of Ascendancy at 05:09 Killed by Kra'Tor the Gluttonous at level 36 on the 28th Dusk 124th year of Ascendancy at 01:35 Killed by orc cryomancer at level 36 on the 28th Dusk 124th year of Ascendancy at 05:52 Killed by Mayakira the patchwork troll at level 36 on the 28th Dusk 124th year of Ascendancy at 17:26 Killed by orc cryomancer at level 36 on the 28th Dusk 124th year of Ascendancy at 18:48 Killed by Mayakira the patchwork troll at level 36 on the 28th Dusk 124th year of Ascendancy at 19:59 Killed by multi-hued drake at level 36 on the 29th Dusk 124th year of Ascendancy at 04:14 Killed by overpowered greater multi-hued wyrm at level 37 on the 29th Dusk 124th year of Ascendancy at 05:48 Killed by multi-hued drake at level 37 on the 29th Dusk 124th year of Ascendancy at 06:54 Killed by overpowered greater multi-hued wyrm at level 38 on the 29th Dusk 124th year of Ascendancy at 08:16 Killed by overpowered greater multi-hued wyrm at level 38 on the 29th Dusk 124th year of Ascendancy at 09:47 Killed by Esran the thalore at level 40 on the 79th Dusk 124th year of Ascendancy at 05:13 Killed by Celia at level 40 on the 69th Haze 124th year of Ascendancy at 23:18 Killed by Yvisetira the bone giant at level 40 on the 70th Haze 124th year of Ascendancy at 00:58 Killed by Pale Drake at level 41 on the 10th Regrowth 125th year of Ascendancy at 01:11 Killed by Elewe the luminous horror at level 41 on the 22nd Regrowth 125th year of Ascendancy at 02:05 Killed by Aryriwyn the wolf at level 41 on the 25th Regrowth 125th year of Ascendancy at 03:18 Killed by Draebor, the Imp at level 42 on the 37th Regrowth 125th year of Ascendancy at 02:25 Killed by ghoulking at level 43 on the 45th Pyre 125th year of Ascendancy at 16:21 Killed by Doomed Shade of Magna Sofia at level 43 on the 48th Pyre 125th year of Ascendancy at 10:06 Killed by orc necromancer at level 43 on the 54th Pyre 125th year of Ascendancy at 22:51 Killed by Layara the shadowblade at level 44 on the 63rd Pyre 125th year of Ascendancy at 02:34 Killed by orc elite fighter at level 44 on the 63rd Pyre 125th year of Ascendancy at 06:55 Killed by armoured skeleton warrior at level 44 on the 64th Pyre 125th year of Ascendancy at 08:01 Killed by orc high cryomancer at level 45 on the 68th Pyre 125th year of Ascendancy at 03:22 Killed by orc cryomancer at level 45 on the 76th Pyre 125th year of Ascendancy at 15:20 Killed by ultimate faeros at level 46 on the 1st Mirth 125th year of Ascendancy at 13:39 |
Primary Stats
| Strength | 22 (base 12) |
| Dexterity | 19 (base 13) |
| Constitution | 59 (base 54) |
| Magic | 108 (base 63) |
| Willpower | 89 (base 60) |
| Cunning | 21 (base 11) |
Resources
| Life | 668/668 |
| Mana | 834/834 |
| Healing Factor | 1.3251133323991 |
| Regeneration | 0.33127833309978 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| See Stealth | 16.414779329279 |
| See Invisible | 51.150907017936 |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 22 |
| Crit Chance | 28% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 82 |
| Crit Chance | 66% |
| Speed | 1 |
Offense: Mind
| Mindpower | 46 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +18% |
| Darkness | +39% |
| Light | +3% |
| Temporal | +11% |
| Fire | +40% |
| Arcane | +16% |
| Cold | +15% |
| All | 0% |
Offense: Damage Penetration
| Light | +20% |
| Blight | +10% |
| Arcane | +47% |
| Cold | +15% |
| Fire | 0% |
Defense: Base
| Armour (hardiness) | 17 (30%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 4 |
| Physical Save | 30 |
| Spell Save | 54 |
| Mental Save | 35 |
Defense: Resistances
| Darkness | + 33%( 70%) |
| Lightning | + 41%( 70%) |
| Light | + 38%( 70%) |
| Temporal | + 37%( 70%) |
| Blight | + 34%( 70%) |
| Cold | + 55%( 70%) |
| Fire | + 34%( 70%) |
| All | + 27%( 70%) |
Defense: Immunities
| Stun Resistance | 30% |
| Silence Resistance | 40% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 30% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 19% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 436 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (142 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
| Spell / Meta | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Thaumaturgy | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 2/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aether | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 4/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 4/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Keen Senses |
| talent | Phantasmal Shield |
| talent | Disruption Shield |
| talent | Pure Aether |
| talent | Shielding |
| talent | Arcane Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Adywen the minotaur. Escort: lost defiler (level 6 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Constitution by +5. | done |
You failed to protect the lost warrior from death by forest wight. Escort: lost warrior (level 4 of Dreadfell) | failed |
You failed to protect the repented thief from death by grave wight. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the repented thief from death by giant venus flytrap. Escort: repented thief (level 3 of Old Forest) | failed |
You failed to protect the worried loremaster from death by Magna Sofia. Escort: worried loremaster (level 8 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 468. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | grounding pair of voratun boots of force (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical power: +13 (+7 eff.) Armour: +5 Fatigue: +4% Changes resistances: +11% lightning / +13% temporal Spellpower: +7 (+1 eff.) Mindpower: +10 (+4 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Spellpower: +10 (+2 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 437 cold damage (based on your Magic) Activation costs 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
| On head | starseer's elven-silk wizard hat (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes damage: +9% darkness / +11% temporal / +3% light / +8% physical A pointy cloth hat, very wizardly... |
| Tool | Duridir the Lavaimmortal [power 560] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Changes stats: +4 Mag Changes resistances penetration: +10% blight Changes damage: +6% arcane / +6% fire Mana each turn: +0.36 Spellpower: +10 (+2 eff.) Spell crit. chance: +3% Damage Shield penetration: +20% It can be used to create a shield absorbing up to 937 damage on yourself and all friendly characters within 10 spaces for 5 turns Activation puts all charms on cooldown for 20 turns. When used: * Increase all damage by 23% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | conjurer's voratun ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Mag / +7 Wil Spellpower: +13 (+3 eff.) Rings make your fingers look great! |
| On fingers | sneakthief's voratun ring of arcana (+0.33/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +11 (+6 eff.) Changes stats: +7 Cun / +5 Dex Silence immunity: +40% Mana each turn: +0.33 Rings make your fingers look great! |
| Around waist | Neira's MemoryPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to surround yourself with a magical shield (strength 619, based on Magic) for 11 turns Activation costs 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In main hand | Urthovor the Glimmerwhisper (30-36 power, 6 apr, darkness element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 31 fire Changes stats: +2 Mag / +4 Wil Changes resistances: +6% light / +6% cold Changes resistances penetration: +20% light / +5% cold Changes damage: +30% darkness Talent granted: +1 Command Staff Critical mult.: +33.00% Mana each turn: +0.27 Maximum mana: +97.00 Spellpower: +30 (+6 eff.) Spell crit. chance: +5% Light radius: +2 See invisible: +13 Staves designed for wielders of magic, by the greats of the art. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Main armor | dispeller's elven-silk robe of Linaniil (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +8% lightning / +8% darkness / +9% light / +9% blight / +9% fire / +12% cold / +15% all Physical save: +12 (+6 eff.) Spell save: +26 (+8 eff.) Mental save: +12 (+5 eff.) Mana each turn: +0.27 Maximum mana: +83.00 Spellpower: +26 (+5 eff.) Spell crit. chance: +8% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled elven-silk cloak of sorcery (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +7 Mag / +7 Wil Spell save: +9 (+3 eff.) Maximum mana: +64.00 Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 (+4 eff.) Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 (+2 eff.) Spell crit. chance: +6% It can be used to unleash a destructive wail, destroying terrain and dealing 677.32 physical damage (based on Magic) in a radius of 3 Activation costs 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Inventory
healing infusion of the wizard (heal 261; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 261 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the wizard (heal 539; 16 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 539 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Prismatic Rune (6 turns; lightning, physical, nature, fire)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 lightning, 3 physical, 3 nature, 5 fire It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Reflection (--)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 1071 damage for 6 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (506.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 561.66 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the wizard (absorb 1201; dur 6; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 1201 damage for 6 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
wanderer's stralite amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -4% Changes stats: +5 Dex / +4 Mag / +5 Cun / +6 Con Life regen: +4.00 Stamina each turn: +0.40 Mana each turn: +0.34 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +36.00 Movement speed: +10% Amulets make your neck look great! |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
cruel dragonbone magestaff of wizardry (30-36 power, 6 apr, fire element)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Mag / +3 Wil Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +16.00% Maximum mana: +84.00 Spellpower: +23 (+5 eff.) Spell crit. chance: +17% Staves designed for wielders of magic, by the greats of the art. |
magewarrior's short dragonbone vilestaff of channeling (30-36 power, 6 apr, blight element)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +11 (+6 eff.) Physical crit. chance: +7.0% Physical power: +9 (+5 eff.) Changes damage: +30% blight Talent granted: +1 Command Staff Mana each turn: +0.60 Spellpower: +39 (+8 eff.) Spell crit. chance: +8% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
Hazebender the elven-silk cloak (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +4 (+2 eff.) Defense: +3 (+2 eff.) Fatigue: -5% Damage when hit (Melee): 8 cold Changes stats: +3 Dex / +2 Wil Changes resistances: +15% temporal / +9% cold Reduces incoming crit damage: 15.00% Infravision radius: +2 Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
spellcowled elven-silk cloak of the Shaloren (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +5 Mag / +7 Wil Spell save: +11 (+4 eff.) Maximum mana: +60.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Hazekarma (4 def, 4 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Armour: +4 Defense: +4 (+3 eff.) Damage when hit (Melee): 4 cold Changes stats: +5 Str / +3 Mag Changes resistances: +12% cold / +15% all Changes resistances penetration: +10% cold / +15% temporal Physical save: +28 (+12 eff.) Infravision radius: +2 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
404 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
17 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
15 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+4 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+4 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+5 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+5 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
GuidanceInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +6 Wil / +6 Cun / +6 Con Changes resistances: +20% blight Changes resistances cap: +10% blight Talent masteries: +0.20 Wild-gift / Call of the wild +0.50 Wild-gift / Antimagic Physical save: +15 (+7 eff.) Spell save: +15 (+5 eff.) Mental save: +15 (+6 eff.) Light radius: +6 Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics. It seems somebody well versed in antimagic could use it to its fullest potential. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Demonic Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
54 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+6 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+6 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Magna Sofia the Shalore Archmage level 33
6th Pyre 124th year of Ascendancy at 09:17 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Magna Sofia the Shalore Archmage level 29
7th Allure 124th year of Ascendancy at 22:01 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Magna Sofia the Shalore Archmage level 42
26th Regrowth 125th year of Ascendancy at 13:18 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Magna Sofia the Shalore Archmage level 36
29th Dusk 124th year of Ascendancy at 04:10 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Magna Sofia the Shalore Archmage level 43
43rd Regrowth 125th year of Ascendancy at 22:08 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Magna Sofia the Shalore Archmage level 36
21st Dusk 124th year of Ascendancy at 10:17 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Magna Sofia the Shalore Archmage level 18
34th Regrowth 123rd year of Ascendancy at 05:11 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Magna Sofia the Shalore Archmage level 43
48th Pyre 125th year of Ascendancy at 11:39 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Magna Sofia the Shalore Archmage level 12
10th Dusk 122nd year of Ascendancy at 05:01 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Magna Sofia the Shalore Archmage level 34
41st Pyre 124th year of Ascendancy at 15:05 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Magna Sofia the Shalore Archmage level 46
4th Mirth 125th year of Ascendancy at 05:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Magna Sofia the Shalore Archmage level 18
33rd Regrowth 123rd year of Ascendancy at 14:06 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Magna Sofia the Shalore Archmage level 23
6th Mirth 123rd year of Ascendancy at 00:52 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Magna Sofia the Shalore Archmage level 30
18th Regrowth 124th year of Ascendancy at 18:43 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Magna Sofia the Shalore Archmage level 29
72nd Haze 123rd year of Ascendancy at 06:37 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Magna Sofia the Shalore Archmage level 38
29th Dusk 124th year of Ascendancy at 11:05 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Magna Sofia the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 04:48 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Magna Sofia the Shalore Archmage level 20
5th Pyre 123rd year of Ascendancy at 04:13 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Magna Sofia the Shalore Archmage level 30
17th Regrowth 124th year of Ascendancy at 00:13 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Magna Sofia the Shalore Archmage level 40
62nd Dusk 124th year of Ascendancy at 16:52 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Magna Sofia the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:23 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Magna Sofia the Shalore Archmage level 46
2nd Mirth 125th year of Ascendancy at 03:51 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Magna Sofia the Shalore Archmage level 20
42nd Pyre 123rd year of Ascendancy at 19:55 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Magna Sofia the Shalore Archmage level 41
22nd Regrowth 125th year of Ascendancy at 12:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Magna Sofia the Shalore Archmage level 28
50th Haze 123rd year of Ascendancy at 12:28 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Magna Sofia the Shalore Archmage level 35
41st Pyre 124th year of Ascendancy at 23:30 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Magna Sofia the Shalore Archmage level 28
59th Haze 123rd year of Ascendancy at 08:35 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Magna Sofia the Shalore Archmage level 10
1st Summertide 122nd year of Ascendancy at 06:54 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Magna Sofia the Shalore Archmage level 45
65th Pyre 125th year of Ascendancy at 11:58 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Magna Sofia the Shalore Archmage level 39
47th Dusk 124th year of Ascendancy at 12:43 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Magna Sofia the Shalore Archmage level 18
3rd Allure 123rd year of Ascendancy at 03:40 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Magna Sofia the Shalore Archmage level 28
52nd Haze 123rd year of Ascendancy at 16:26 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Magna Sofia the Shalore Archmage level 20
19th Pyre 123rd year of Ascendancy at 17:53 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Magna Sofia the Shalore Archmage level 33
3rd Pyre 124th year of Ascendancy at 00:55 see stats
Log
Saving done.
Ran for 2 turns (stop reason: interesting character).
Quest 'The Doom of the World!' is done! (Press 'j' to see the quest log)
Splash screen unlocked: High Sun Paladin Aeryn
There is an exit to the worldmap here (press '' or right click to use).
There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 5th Mirth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.
Saving done.
Today is the 6th Mirth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.
Ran for 3 turns (stop reason: hostile spotted to the south (Orcs patrol)).
Today is the 7th Mirth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
Today is the 8th Mirth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.
Ran for 2 turns (stop reason: hostile spotted to the north (Orcs patrol)).
Today is the 9th Mirth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.
There is a Entrance to Rak'shor Pride bastion here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).
























































































































