Bonette the level 39 Skeleton Archer by Balrock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp39 / 83%
Sizebig
Lifes / Deaths

Primary Stats

Strength45 (base 12)
Dexterity93 (base 60)
Constitution35 (base 30)
Magic14 (base 14)
Willpower10 (base 10)
Cunning71 (base 60)

Resources

Life1095/1095
Mana328/328
Stamina204/204
Healing Factor1.3016660017318
Regeneration5.5320805073602

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage152
Accuracy74
Crit Chance38%
APR11
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance22%
Speed1

Offense: Mind

Mindpower27
Crit Chance22%
Speed1

Offense: Damage Bonus

Physical+35%
Lightning+8%
Light+11%
Acid+7%
Cold+5%
Arcane+8%
Fire+10%
Nature+15%

Offense: Damage Penetration

Physical+15%
All0%

Defense: Base

Armour (hardiness)20 (69.687909656376%)
Defense67
Ranged Defense67
Fatigue0
Physical Save31
Spell Save22
Mental Save32

Defense: Resistances

Acid+ 42%( 70%)
Blight+ 23%( 70%)
Physical+ 21%( 70%)
Cold+ 15%( 70%)
All+ 7%( 70%)
Lightning+ 13%( 70%)
Light+ 28%( 70%)
Fire+ 31%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
4/5
Technique / Archery prowess1.30
5/5
5/5
1/5
4/5
Technique / Agility1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.50
5/5
5/5
1/5
5/5

Generic Talents

Technique / Combat training1.30
2/5
0/5
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
2/5
2/5
5/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.30
5/5
5/5
5/5
2/5

Prodigies

1/1

Effects

talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By Bonette the Skeleton Archer level 20
76th Pyre 122nd year of Ascendancy at 01:38
see stats
Arena Battler 50 (Roguelike) Got to wave 50 in the arena.
By Bonette the Skeleton Archer level 35
79th Pyre 122nd year of Ascendancy at 02:06
see stats
Level 10 (Roguelike) Got a character to level 10.
By Bonette the Skeleton Archer level 10
74th Pyre 122nd year of Ascendancy at 22:01
see stats
Level 20 (Roguelike) Got a character to level 20.
By Bonette the Skeleton Archer level 20
76th Pyre 122nd year of Ascendancy at 01:38
see stats
Level 30 (Roguelike) Got a character to level 30.
By Bonette the Skeleton Archer level 30
77th Pyre 122nd year of Ascendancy at 19:41
see stats
Master of Arena (Roguelike) Became the new master of the arena in 60-wave mode.
By Bonette the Skeleton Archer level 39
1st Mirth 122nd year of Ascendancy at 03:13
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Bonette the Skeleton Archer level 36
79th Pyre 122nd year of Ascendancy at 09:51
see stats
XXX the Destroyer (Roguelike) Earned the rank of Destroyer in the arena.
By Bonette the Skeleton Archer level 21
76th Pyre 122nd year of Ascendancy at 07:24
see stats

Log


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:53.


Bonette shoots!

Bonette shoots!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Steady Shot is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.