Niieal the level 11 Thalore Wyrmic by Yuribeau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassWyrmic
Level / Exp11 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity13 (base 10)
Constitution24 (base 21)
Magic8 (base 10)
Willpower48 (base 36)
Cunning10 (base 10)

Resources

Life520/520
Equilibrium0
Healing Factor1.1082474226804
Regeneration9.0518483006547

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+49.545105411692%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy25
Crit Chance9%
APR1
Speed0.97

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed0.97174897930652

Offense: Damage Bonus

Darkness+10%
Lightning+10%
Cold+10%
Mind+6%
Nature+10%

Defense: Base

Armour (hardiness)12.335093952971 (48.103448275862%)
Defense5
Ranged Defense5
Fatigue7
Physical Save20
Spell Save19
Mental Save28

Defense: Resistances

Lightning+ 18%( 70%)
Fire+ 9%( 70%)
Nature+ 23%( 70%)
Darkness+ 23%( 70%)
Physical+ 6%( 70%)
Cold+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
failed
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Niieal the Thalore Wyrmic level 10
10th Mirth 122nd year of Ascendancy at 05:08
see stats
The secret city Discovered the truth about mages.
By Niieal the Thalore Wyrmic level 10
3rd Summertide 122nd year of Ascendancy at 17:56
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


Niieal wears:
psionicist's copper ring of darkness (+20%).

You gain 3.62 gold from the transmogrification of
tundral quiver of elm arrows of persecution (14/14, 16.5-23.1 power, 5 apr).
You gain 6.81 gold from the transmogrification of
iron plate armour 'Silyrin' (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.73 gold from the transmogrification of
linen robe of darkness (+16%) (0 def, 0 armour).
You gain 5.28 gold from the transmogrification of
shimmering elm vilestaff of wizardry (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.12 gold from the transmogrification of
rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 7.46 gold from the transmogrification of
Lightningspawner the iron mace (12-16.8 power, 2 apr).
You gain 3.81 gold from the transmogrification of
mighty elm longbow of dampening.
You gain 1.10 gold from the transmogrification of
warrior's copper ring.
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 472%; cd 8).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Passageway into the Trollmire here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.