Riezi the level 11 Yeek Oozemancer by Yuribeau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassOozemancer
Level / Exp11 / 39%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic10 (base 10)
Willpower42 (base 36)
Cunning25 (base 21)

Resources

Life154/154
Equilibrium58
Healing Factor1.1000003099961
Regeneration0.82500023249707

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage36
Accuracy28
Crit Chance7%
APR23
Speed1.00

Offense: Offhand

Damage37
Accuracy28
Crit Chance7%
APR23
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower36
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save20
Mental Save23

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
2/5
0/5
0/5
Wild-gift / Slime1.30
3/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
5/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
4/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done

Equipment

Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Riezi the Yeek Oozemancer level 10
2nd Mirth 122nd year of Ascendancy at 22:08
see stats
The Arena Unlocked Arena mode.
By Riezi the Yeek Oozemancer level 11
1st Summertide 122nd year of Ascendancy at 13:56
see stats

Log

Ran for 32 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 1.45 gold from the transmogrification of
rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 25; cd 10).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 58; dur 3; cd 18).
You gain 2.05 gold from the transmogrification of
blink rune of the duelist (range 3; phase 12; cd 18).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 19).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 10).
You gain 25.00 gold from the transmogrification of
Mirror Image Rune (dur 6; cd 24).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the sneak (heal 170; 15 cd).
You gain 0.88 gold from the transmogrification of
regeneration infusion (heal 127; 17 cd).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 64; 12 cd).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 48; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel very confident walking into this place.