Gruuk the level 11 Kruk Yeti Berserker by morlunapp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceKruk Yeti
ClassBerserker
Level / Exp11 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 32)
Dexterity10 (base 13)
Constitution30 (base 26)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 11)

Resources

Life444/444
Stamina152/152
Steam100/100
Healing Factor1.15
Regeneration5.3676790229581

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage75
Accuracy31
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)35.08934837382 (81.030927835052%)
Defense9
Ranged Defense9
Fatigue24
Physical Save31
Spell Save25
Mental Save13

Defense: Resistances

Acid+ 9%( 70%)
Cold+ 38%( 70%)
Darkness+ 7%( 70%)
Blight+ 16%( 70%)
Physical+ 16%( 70%)
Fire+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.30
2/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.30
3/5
1/5
1/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
4/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Exploration mode) Buy an item from an AAA.
By Gruuk the Kruk Yeti Berserker level 6
12nd Retaking 124th year of Ascendancy at 04:59
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Gruuk the Kruk Yeti Berserker level 10
40th Retaking 124th year of Ascendancy at 16:24
see stats

Log

You collect a new ingredient: stack of herbs (sessali) (6).

There is a way to the next level here (press '' or right click to use).

You gain 15.25 gold from the melting of
powerful yew wand of shielding [power 254] (20 cooldown).
You gain 2.35 gold from the melting of
self-loading quiver of ash arrows of accuracy (16/16, 20.5-28.7 power, 7 apr).
You gain 0.75 gold from the melting of
arcing quiver of ash arrows (14/14, 20-28 power, 7 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.57 gold from the melting of
steel shield of arcane resistance (+10%) (0 def, 4 armour, 36.5 block).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.84 gold from the melting of
icy dwarven-steel shield of physical resistance (+12%) (0 def, 6 armour, 80 block).
You gain 1.11 gold from the melting of
hardened leather gloves of magic (+2) (0 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (15.5-21.7 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.24 gold from the melting of
flaming steel waraxe (13.5-18.9 power, 3 apr).
You gain 3.51 gold from the melting of
surging yew vilestaff of might (20-24 power, 4 apr, fire element).
You gain 0.50 gold from the melting of
ash magestaff (15-18 power, 3 apr, cold element).
You collect a new ingredient:
lump of steel (1).
You gain 2.48 gold from the melting of
arcing steel longsword of daylight (16.5-23.1 power, 3 apr).
You gain 4.53 gold from the melting of
mighty yew longbow of acid.
You collect a new ingredient:
lump of steel (1).
You gain 2.88 gold from the melting of
balanced steel dagger of massacre (17.5-22.75 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
acidic steel dagger of massacre (17.5-22.75 power, 6 apr).
You gain 2.12 gold from the melting of
steam generator implant of the warrior (steam 7).
You gain 3.17 gold from the melting of
medical injector implant of the duelist (efficiency 94% / cooldown 72%).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.