Pringleman the level 5 Shalore Corruptor by burninator0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignArena
ModeNormal Adventure
SexMale
RaceShalore
ClassCorruptor
Level / Exp5 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic29 (base 27)
Willpower18 (base 15)
Cunning11 (base 10)

Resources

Life171/171
Vim96/96
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+21%
Darkness+3%
Arcane+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

Blight+ 11%( 70%)
Darkness+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Blight1.30
1/5
1/5
0/5
0/5
Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Pringleman has 6 stat point(s), 2 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
You have gained one more life (3 remaining).
Wave clear!
Clear bonus: 8! Score bonus: 68! Danger bonus: 7! Rank bonus: 40!
Your experience increases by221.4!
You earn 1.8 gold for your victory!
Items lying around will disappear in 25 turns!

You pickup 0.65 gold pieces.

There is an item here:
grounding rough leather cap (0 def, 1 armour)
There is an item here:
elm vilestaff (10-12 power, 2 apr, blight element)
Pringleman feels pain again.


Pringleman picks up (d.):
grounding rough leather cap (0 def, 1 armour).
Pringleman picks up (c.):
elm vilestaff (10-12 power, 2 apr, blight element).

Pringleman deactivates Dark Ritual.

Pringleman activates Dark Ritual.


Talent Drain is ready to use.

Talent Infusion: Wild is ready to use.

Talent Grace of the Eternals is ready to use.

There is an item here:
pair of iron boots of uncanny dodging (3 def, 3 armour)
There is an item here:
steel dagger (11-14.3 power, 6 apr)
Ran for 3 turns (stop reason: object seen).


Pringleman deactivates Dark Ritual.