Lair the level 5 Ogre Arcane Blade by shaggynuts

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassArcane Blade
Level / Exp5 / 53%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic28 (base 17)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life171/171
Mana90/114
Stamina87/87
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage31
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+10%
All0%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense7
Ranged Defense7
Fatigue17
Physical Save16
Spell Save16
Mental Save13

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 21%( 70%)
Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Space around you starts to dissolve...


Lair wears (replacing
brass lantern): Summertide Phial.

Lair wears:
enveloping linen cloak (6 def, 0 armour).

Lair wears (replacing
rough leather armour (3 def, 2 armour)): iron mail armour of fire resistance (2 def, 4 armour).

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.90 gold from the transmogrification of
arcing pouch of iron shots of accuracy (22/22, 14-17 power, 1 apr).
You gain 0.76 gold from the transmogrification of
reinforced iron shield of acid resistance (+15%) (0 def, 4 armour, 40 block).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (11-15 power, 2 apr).
You gain 1.96 gold from the transmogrification of
iron dagger of paradox (10-13 power, 5 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.