Bob the level 5 Skeleton Wanderer by AnotherNerd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWanderer
Level / Exp5 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 17)
Dexterity26 (base 13)
Constitution21 (base 21)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life210/210
Healing Factor1.094804467222
Regeneration7.2903788277835

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy32
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue6
Physical Save16
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Technique / Battle tactics1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
5/5
2/5
0/5
0/5
Technique / Warcries1.00
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

failed
active
done

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 2.89 gold from the transmogrification of
survivor's brass lantern of health.
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (104% power, 2 apr, acid element).
You gain 2.20 gold from the transmogrification of
steady rough leather sling of cold.
You gain 2.13 gold from the transmogrification of
creative mossy mindstar of balance (75% power, 12 apr, nature damage).
You gain 5.15 gold from the transmogrification of
Lustregrinder (120% power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.