Gelt the level 8 Higher Archmage by Arakune51-

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp8 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution17 (base 17)
Magic33 (base 32)
Willpower14 (base 13)
Cunning13 (base 11)

Resources

Life178/178
Mana144/144
Healing Factor1.0629415192739
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy6
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+16%
Lightning+6%
Darkness+10%
Cold+16%
Blight+10%
Arcane+6%
Fire+16%
All0%

Offense: Damage Penetration

Cold+8%
Acid+25%

Defense: Base

Armour (hardiness)1 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save9
Spell Save16
Mental Save9

Defense: Resistances

Cold+ 27%( 70%)
Arcane+ 18%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

active
failed
active
done
active

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Gelt the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:25
see stats

Log


Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Gelt casts
Teleport: Angolwen.

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Sold:
iron greatmaul (17-26 power, 1 apr) for 0.25 gold.
Sold:
iron greatmaul 'Floereek' (16-25 power, 1 apr) for 7.10 gold.
Sold:
iron greatmaul of erosion (15-22 power, 1 apr) for 1.32 gold.
Sold:
steady elm longbow of cold for 2.84 gold.
Sold:
iron mace (12-17 power, 2 apr) for 0.25 gold.
Sold:
cruel elm magestaff of illumination (10-12 power, 2 apr, lightning element) for 4.21 gold.
Sold:
elm magestaff (10-12 power, 2 apr, cold element) for 0.25 gold.
Sold:
iron waraxe (11-15 power, 2 apr) for 0.25 gold.
Sold:
traveler's pair of rough leather boots (0 def, 1 armour) for 1.17 gold.
Sold:
traveler's pair of rough leather boots of speed (0 def, 1 armour) for 5.40 gold.
Sold:
cleansing rough leather armour of resilience (3 def, 2 armour) for 1.57 gold.
Sold:
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 45 block) for 0.76 gold.
Sold:
woodsman's iron pickaxe (dig speed 38 turns) for 0.87 gold.
Sold:
flaming pouch of iron shots of accuracy (18/18, 15-18 power, 1 apr) for 1.18 gold.
Sold:
ametrine for 4.00 gold.