Jah the level 11 Cornac Alchemist by p_jeay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp11 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution25 (base 25)
Magic39 (base 36)
Willpower11 (base 11)
Cunning13 (base 10)

Resources

Life340/340
Mana215/215
Healing Factor1.2253846153846
Regeneration1.4091923076923

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth7
See Invisible5

Offense: Mainhand

Damage14
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+13%

Defense: Base

Armour (hardiness)6 (30%)
Defense10
Ranged Defense19
Fatigue1
Physical Save27
Spell Save23
Mental Save18

Defense: Resistances

Temporal+ 12%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance25%
Confusion Resistance33%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
failed
done
done
active
done

Equipment

On feet
Quiver
On hands
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Jah the Cornac Alchemist level 10
9th Dusk 122nd year of Ascendancy at 01:53
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Jah the Cornac Alchemist level 11
13rd Dusk 122nd year of Ascendancy at 23:52
see stats

Log

You cannot go into the wilds with the following effects: Deadly Poison, Confused, Insidious Poison
You cannot go into the wilds with the following effects: Deadly Poison, Confused, Insidious Poison

You cannot go into the wilds with the following effects: Deadly Poison, Confused, Insidious Poison

You cannot go into the wilds with the following effects: Deadly Poison, Confused, Insidious Poison

Jah uses Infusion: Wild.

Jah is no longer poisoned.

Jah is cured!

Jah lessens the pain.

You cannot go into the wilds with the following effects: Deadly Poison, Confused

You cannot go into the wilds with the following effects: Deadly Poison, Confused

Jah is confused and fails to use Infusion: Regeneration.

Jah is poisoned!

Isama the midge swarm misses Jah.
Isama the midge swarm hits Jah for 13 physical, 1 nature (15 total damage).
Deadly Poison from Isama the midge swarm hits
Jah for 10 nature damage.
Insidious Poison from Isama the midge swarm hits
Jah for 1 nature damage.
Isama the midge swarm hits Jah for 13 physical damage.
Jah the level 11 cornac alchemist was ground to death by Isama the midge swarm on level 1 of Old Forest.
You have 3 life(s) left.
Jah feels pain again.

Jah seems more focused.

Jah is no longer poisoned.

Jah is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Isama the midge swarm killed Jah!

Saving done.

Saving game...