Jah the level 21 Cornac Wyrmic by p_jeay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp21 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength63 (base 50)
Dexterity11 (base 10)
Constitution20 (base 11)
Magic10 (base 10)
Willpower55 (base 44)
Cunning21 (base 10)

Resources

Life727/727
Stamina242/242
Equilibrium25
Healing Factor1.759262287579
Regeneration3.2546352320211

Speed

Mental+2.0286378095846%
Attack+12.028637809585%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage93
Accuracy42
Crit Chance26%
APR27
Speed0.98

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower33
Crit Chance4%
Speed0.89262890235236

Offense: Damage Bonus

Cold+11%
Physical+7%

Offense: Damage Penetration

Physical+5%
Lightning+10%

Defense: Base

Armour (hardiness)52.817294626532 (80%)
Defense22
Ranged Defense28
Fatigue33
Physical Save29
Spell Save27
Mental Save57

Defense: Resistances

Acid+ 14%( 70%)
Blight+ 26%( 70%)
Physical+ 1%( 70%)
Cold+ 67%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Light+ 15%( 70%)
Temporal+ 3%( 70%)
Lightning+ 43%( 70%)
Fire+ 20%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Teleport Resistance10%
Stun Resistance30%
Instadeath Resistance100%
Confusion Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
3/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
4/5
4/5
1/5
2/5
Wild-gift / Higher draconic abilities1.30
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

done
failed
done
done
done
done
active
done
done
active
failed

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Jah the Cornac Wyrmic level 19
68th Dusk 122nd year of Ascendancy at 06:46
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Jah the Cornac Wyrmic level 19
68th Dusk 122nd year of Ascendancy at 13:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Jah the Cornac Wyrmic level 10
9th Dusk 122nd year of Ascendancy at 13:24
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Jah the Cornac Wyrmic level 20
68th Dusk 122nd year of Ascendancy at 18:10
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Jah the Cornac Wyrmic level 20
73rd Dusk 122nd year of Ascendancy at 05:30
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Jah the Cornac Wyrmic level 19
67th Dusk 122nd year of Ascendancy at 12:29
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Jah the Cornac Wyrmic level 18
58th Dusk 122nd year of Ascendancy at 19:57
see stats

Log

Jah activates Wild Growth.

Jah activates Icy Skin.


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Jah activates Precise Strikes.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Quest 'Trapped!' is failed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
There is a Hidden compound here (press '' or right click to use).

There is a Hidden compound here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Till the Blood Runs Clear'! (Press 'j' to see the quest log)
Saving game...

Jah deactivates Wild Growth.

Jah meditates on nature.

Jah deactivates Precise Strikes.

Jah deactivates Icy Skin.