Crackle the level 16 Drem Archmage by whatifyellow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassArchmage
Level / Exp16 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity11 (base 10)
Constitution15 (base 11)
Magic52 (base 43)
Willpower41 (base 35)
Cunning13 (base 11)

Resources

Life-56/341
Mana300/335
Healing Factor1.0405405405405
Regeneration4.4222972972972

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite5
See Stealth12
See Invisible17

Offense: Mainhand

Damage22
Accuracy11
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower44
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+10%
Physical+17%
Cold+6%
Darkness+5%
Light+5%
Temporal+5%
Fire+34%
Nature+10%

Offense: Damage Penetration

Fire+5%
All0%

Defense: Base

Armour (hardiness)16 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save27
Spell Save29
Mental Save26

Defense: Resistances

Physical+ 20%( 70%)
Acid+ 11%( 70%)
Nature+ 15%( 70%)
Fire+ 14%( 70%)
Darkness+ 9%( 70%)
Arcane+ 14%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
1/5
1/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Crackle the Drem Archmage level 14
7th Wealth 122nd year of Ascendancy at 21:30
see stats
Level 10 (Roguelike) Got a character to level 10.
By Crackle the Drem Archmage level 10
28th Voratun 122nd year of Ascendancy at 09:48
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Crackle the Drem Archmage level 10
17th Profit 122nd year of Ascendancy at 15:52
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Crackle the Drem Archmage level 15
17th Wealth 122nd year of Ascendancy at 10:00
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Crackle the Drem Archmage level 8
24th Voratun 122nd year of Ascendancy at 13:39
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Crackle the Drem Archmage level 16
20th Wealth 122nd year of Ascendancy at 10:25
see stats

Log

Melee retaliation hits Horned Horror for 2 fire damage.
Burning from Crackle hits Horned Horror for
46 fire damage.
Horned Horror hits Crackle for (125 to time), 0 physical, (24 to time), 0 lightning, (130 to time), 0 lightning, (51 to time), 0 lightning (0 total damage).
Crackle shrugs off Horned Horror's 'Dazed'!
You are unable to move!

Crackle misses Horned Horror.
Strangle Hold from Horned Horror hits
Crackle for (14 to time), 0 nature (0 total damage).
Horned Horror throws two quick punches.
Horned Horror activates
Striking Stance.
Your time shield crumbles under the damage!

The fabric of time around Crackle stabilizes to normal.

The powerful time-altering energies generate a restoration field on Crackle.

Horned Horror casts
Chain Lightning.
Melee retaliation hits Horned Horror for
(1 resist armour), 0 fire, (1 resist armour), 0 fire (0 total damage).
Burning from Crackle hits Horned Horror for
23 fire damage.
Horned Horror hits Crackle for (42 to time), 15 physical, 24 lightning, 65 physical, 24 lightning, 113 lightning (240 total damage).

Crackle uses
Infusion: Healing.
Crackle receives 73 healing from Infusion: Healing.
You are unable to move!

Crackle misses Horned Horror.
Talent Teleport is ready to use.
Talent Command Staff is ready to use.
Talent Flame is ready to use.
Talent Manathrust is ready to use.
Strangle Hold from Horned Horror hits
Crackle for 14 nature damage.
Crackle receives 42 healing from Temporal Restoration Field.
Horned Horror stops burning.

Horned Horror lashes out with a flurry of fists.
Saving game...