Daonre the level 9 Yeek Summoner by Desayuno

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp9 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution8 (base 10)
Magic10 (base 10)
Willpower37 (base 28)
Cunning30 (base 24)

Resources

Life151/151
Equilibrium0
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth42.375715479246
See Invisible43.375715479246

Offense: Mainhand

Damage9
Accuracy25
Crit Chance8%
APR27
Speed1.00

Offense: Offhand

Damage9
Accuracy25
Crit Chance8%
APR27
Speed1.00

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+5%
Fire+5%
Cold+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save6
Spell Save16
Mental Save29

Defense: Resistances

Cold+ 25%( 70%)
Lightning+ 16%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance34%
Instadeath Resistance100%
Confusion Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
2/5
1/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Space around you starts to dissolve...

Ran for 5 turns (stop reason: interesting terrain).


The air bubbles are depleted!

You are yanked out of this place!

Daonre wears (replacing
elm totem of summon tentacle [power 95] (19 cooldown)): Tooth of the Mouth (dig speed 12 turns).

Daonre wears (replacing
brass lantern): bright brass lantern of clarity.

You gain 5.25 gold from the transmogrification of
soothing elm wand of shielding [power 110] (16 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 16-19 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18 block).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.48 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.79 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
coral trident (12-18 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22 power, 6 apr).
You gain 0.95 gold from the transmogrification of
acidic coral trident of massacre (24-38 power, 6 apr).
You gain 4.92 gold from the transmogrification of
void walker's elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-20 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.