Skeletor the level 14 Skeleton Doombringer by zynokzhuul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp14 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 26)
Dexterity22 (base 10)
Constitution12 (base 12)
Magic39 (base 39)
Willpower13 (base 10)
Cunning17 (base 11)

Resources

Life421/421
Mana117/193
Stamina158/158
Vim152/152
Healing Factor1.3
Regeneration11.519685867478

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+104.2%

Vision

Sight10
Lite2
Infravision5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage38
Accuracy44
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.45
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20.19 (73.452380952381%)
Defense18.2
Ranged Defense21.1
Fatigue20
Physical Save22.7
Spell Save18.2
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance46%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
5/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
1/5
0/5
Spell / Staff combat1.00
1/5
5/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
4/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Skeletor the Skeleton Doombringer level 13
46th Dusk 122nd year of Ascendancy at 03:09
see stats
Fast Curse Dispel (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Skeletor the Skeleton Doombringer level 13
46th Dusk 122nd year of Ascendancy at 03:09
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Skeletor the Skeleton Doombringer level 10
13rd Dusk 122nd year of Ascendancy at 00:41
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Skeletor the Skeleton Doombringer level 14
57th Dusk 122nd year of Ascendancy at 06:03
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Skeletor the Skeleton Doombringer level 7
7th Flare 122nd year of Ascendancy at 18:15
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Skeletor the Skeleton Doombringer level 8
7th Dusk 122nd year of Ascendancy at 09:46
see stats

Log

Resting starts...
Talent Burning Sacrifice is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Skeletor's is no longer blazing.

Talent Rune: Shielding is ready to use.
Skeletor picks up (G.):
scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
Ran for 16 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 91 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 91 turns (stop reason: at exit).


Saving game...

Saving done.