Shield Hero the level 12 Dwarf Stone Warden by zynokzhuul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp12 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 34)
Dexterity12 (base 10)
Constitution17 (base 10)
Magic15 (base 15)
Willpower28 (base 20)
Cunning17 (base 10)

Resources

Life-111/414
Mana256/256
Equilibrium15
Healing Factor1.1561497326203
Regeneration23.412032085561

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage56
Accuracy32
Crit Chance5%
APR15
Speed1.00

Offense: Offhand

Damage29
Accuracy32
Crit Chance5%
APR15
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%
Mind+6%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)4.0011383607958 (50%)
Defense1
Ranged Defense1
Fatigue21
Physical Save20
Spell Save9
Mental Save-5

Defense: Resistances

Acid+ 23%( 70%)
Light+ 45%( 70%)
Nature+ 31%( 70%)
Lightning+ 23%( 70%)
Cold+ 34%( 70%)
All+ 21%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Disarm Resistance22%
Poison Resistance20%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
done
done
active
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Shield Hero the Dwarf Stone Warden level 10
31st Voratun 122nd year of Ascendancy at 11:07
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Shield Hero the Dwarf Stone Warden level 6
19th Voratun 122nd year of Ascendancy at 00:11
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Shield Hero the Dwarf Stone Warden level 10
3rd Acquisition 122nd year of Ascendancy at 18:56
see stats

Log

Shield Hero receives 59 healing from Infusion: Healing.
Shield Hero uses
Infusion: Regeneration.
Shield Hero starts regenerating health quickly.

Talent Block is ready to use.
Talent Eldritch Blow is ready to use.
Talent Earth's Eyes is ready to use.
Talent Dig is ready to use.
Talent Dwarven Unity is ready to use.
Talent Elemental Split is ready to use.
Bill the Stone Troll uses
Shattering Blow.
Shield Hero is dazed!

Shield Hero counter attacks Bill the Stone Troll with his shield shards!
Shield Hero misses Bill the Stone Troll.
Bill the Stone Troll's armor corrodes!

Shield Hero's armour is damaged!


Bill the Stone Troll hits Shield Hero for 142 physical, 5 healing (142 total damage) [5 healing].
Shield Hero hits Bill the Stone Troll for 8 nature, 2 acid, 7 light (18 total damage).
Shield Hero hits Stone troll for 8 light damage.
Melee retaliation hits Bill the Stone Troll for
10 blight, 2 acid (12 total damage).
Shield Hero wears (replacing
pair of iron boots 'Sparkzephyr' (0 def, 3 armour)): Flashbreaker (0 def, 5 armour).
Shield Hero is not dazed anymore.

Bill the Stone Troll hits Shield Hero for 99 physical damage.
Melee retaliation hits Bill the Stone Troll for
6 lightning, 8 blight, 2 acid (16 total damage).
Shield Hero the level 12 dwarf stone warden was punctured to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
Shield Hero stops regenerating health quickly.

Shield Hero's skin returns to normal.

Shield Hero's armour is more intact.

Shield Hero feels pain again.

Shield Hero deactivates
Shards.