Attempt 3 the level 17 Higher Wyrmic by sheldon_frost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWyrmic
Level / Exp17 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 33)
Dexterity11 (base 10)
Constitution22 (base 21)
Magic11 (base 10)
Willpower52 (base 29)
Cunning32 (base 20)

Resources

Life670/670
Equilibrium10
Healing Factor1.2024166372473
Regeneration12.941565441595

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision3

Offense: Mainhand

Damage43
Accuracy25
Crit Chance14%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower50
Crit Chance11%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+20%
All0%

Defense: Base

Armour (hardiness)45.019049279185 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue34
Physical Save30
Spell Save29
Mental Save40

Defense: Resistances

Acid+ 11%( 70%)
Blight+ 16%( 70%)
Arcane+ 11%( 70%)
Cold+ 16%( 70%)
All+ 4%( 70%)
Darkness+ 23%( 70%)
Light+ 52%( 70%)
Physical+ 5%( 70%)
Fire+ 16%( 70%)
Lightning+ 10%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
3/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
3/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
2/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
2/5
1/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done
done
active
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Attempt 3 the Higher Wyrmic level 10
2nd Flare 122nd year of Ascendancy at 04:00
see stats
The Arena Unlocked Arena mode.
By Attempt 3 the Higher Wyrmic level 13
1st Dusk 122nd year of Ascendancy at 10:19
see stats

Log

You gain 3.16 gold from the transmogrification of chilling steel mace of vileness (109% power, 3 apr).
You gain 4.38 gold from the transmogrification of
flaming stralite dagger of crippling (131% power, 9 apr).
You gain 5.37 gold from the transmogrification of
elemental steel dagger of crippling (105% power, 6 apr).
You gain 2.95 gold from the transmogrification of
balanced steel dagger of massacre (118% power, 6 apr).
You gain 2.52 gold from the transmogrification of
acidic steel dagger of daylight (102% power, 6 apr).
You gain 25.00 gold from the transmogrification of
Rainnoon (111% power, 6 apr).
There is a bandit fortress here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Attempt 3 is back to normal.

Attempt 3 gains 0% of a turn from Ancestral Life.
Talent Lightning Speed is ready to use.
Talent Burrow is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Attempt 3 fails to disarm a trap (sliding rock).

Attempt 3 slides on a rock!

Ran for 3 turns (stop reason: detrimental status effect).

Attempt 3 is stunned!


Talent Nature's Balance is ready to use.
Talent Wing Buffet is ready to use.
Talent Fire Breath is ready to use.
Attempt 3 is not stunned anymore.


Attempt 3 deactivates
Icy Skin.
Attempt 3 activates
Icy Skin.
Saving game...

Saving done.