Curse Time the level 3 Cornac Cursed by Weborc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp3 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 18)
Cunning10 (base 10)

Resources

Life-21/138
Hate95/100
Healing Factor0.90366775083215
Regeneration0.22591693770804

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.30
2/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

Deadly Poison from Thief hits
Curse Time for 13 nature damage.

Talent Infusion: Healing is ready to use.
Deadly Poison from Thief hits
Curse Time for 13 nature damage.

Curse Time is no longer poisoned.


Curse Time uses
Infusion: Healing.
You feel your rampage slowing down. (-1 duration)
Curse Time receives 46 healing from Infusion: Healing.

Curse Time is no longer rampaging.

Talent Slash is ready to use.

Bandit deactivates
Stealth.
Curse Time begins rampaging!
Bandit hits Curse Time for 14 physical, 15 lightning, 6 physical (36 total damage).

Curse Time uses
Infusion: Regeneration.
Curse Time starts regenerating health quickly.

You feel your rampage slowing down. (-1 duration)
Bandit hits Curse Time for 13 physical, 15 lightning, 6 physical (34 total damage).
Curse Time is disarmed!

Something hits
Curse Time for 22 physical damage.
Curse Time the level 3 cornac cursed was tortured to death by a thief on level 1 of Trollmire.
You feel your rampage slowing down. (-1 duration)
You feel your rampage slowing down. (-1 duration)