locking the level 20 Dwarf Wyrmic by Meowhaus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp20 / 7%
Sizebig
Lifes / Deaths

Primary Stats

Strength27 (base 18)
Dexterity10 (base 12)
Constitution30 (base 14)
Magic36 (base 26)
Willpower72.00243012355 (base 47)
Cunning19.60097204942 (base 12)

Resources

Life1071/1071
Equilibrium28
Soul0/10
Healing Factor1.15
Regeneration21.691805570284

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage74
Accuracy46
Crit Chance15%
APR43
Speed1.00

Offense: Offhand

Damage72
Accuracy46
Crit Chance14%
APR32
Speed1.00

Offense: Spell

Spellpower37
Crit Chance9%
Speed1

Offense: Mind

Mindpower57
Crit Chance17%
Speed1

Offense: Damage Bonus

Darkness+9%
Nature+6%
Lightning+20%
Arcane+6%
Acid+12%
All0%

Offense: Damage Penetration

Blight+20%
Acid+5%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)32.601151946773 (30%)
Defense23
Ranged Defense27
Fatigue12
Physical Save29
Spell Save37
Mental Save35

Defense: Resistances

Acid+ 12%( 70%)
Lightning+ 19%( 70%)
Temporal+ 13%( 70%)
Cold+ 30%( 70%)
Physical+ 11%( 70%)
Fire+ 20%( 70%)
All+ 4%( 70%)

Defense: Immunities

Confusion Resistance25%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Spell / Undead drake1.30
3/5
3/5
3/5
1/5
Wild-gift / Sand drake aspect1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.00
5/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
1/5
2/5
1/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By locking the Dwarf Wyrmic level 10
25th Profit 122nd year of Ascendancy at 13:18
see stats
Exterminator Killed 1000 creatures.
By locking the Dwarf Wyrmic level 18
13rd Loss 122nd year of Ascendancy at 03:53
see stats
Level 10 Got a character to level 10.
By locking the Dwarf Wyrmic level 10
25th Profit 122nd year of Ascendancy at 13:16
see stats
Level 20 Got a character to level 20.
By locking the Dwarf Wyrmic level 20
6th Shortage 122nd year of Ascendancy at 11:36
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By locking the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 23:55
see stats
The Arena Unlocked Arena mode.
By locking the Dwarf Wyrmic level 9
15th Profit 122nd year of Ascendancy at 22:17
see stats
The secret city Discovered the truth about mages.
By locking the Dwarf Wyrmic level 12
11st Wealth 122nd year of Ascendancy at 00:51
see stats
Treasure Hunter Amassed 1000 gold pieces.
By locking the Dwarf Wyrmic level 17
9th Loss 122nd year of Ascendancy at 13:10
see stats

Log


Locking picks up (p.):
Pusquill (14-19.6 power, 3 apr).
Locking picks up (N.):
amethyst.
You pickup 0.65 gold pieces.


Resting starts...

Talent Quake is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Locking deactivates
Icy Skin.
Locking activates
Icy Skin.
Locking deactivates
Psiblades.
Locking activates
Psiblades.
Option unlocked: New Class: Stone Warden (Wilder)
The unstable sand tunnel collapses!


Resting starts...

Talent Raze is ready to use.
Talent Necrotic Breath is ready to use.
Talent Infectious Miasma is ready to use.
The unstable sand tunnel collapses!

Talent Resilience of the Dwarves is ready to use.
Talent Vampiric Surge is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Locking activates
Raze.

Locking deactivates
Icy Skin.
Locking deactivates
Psiblades.
Locking deactivates
Raze.