ID_AdventurerMindRogue the level 9 Cornac Adventurer by Pentacle314

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNightmare Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp9 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity22 (base 19)
Constitution12 (base 12)
Magic15 (base 12)
Willpower14 (base 12)
Cunning29 (base 29)

Resources

Life156/156
Stamina124/124
Psi127/127
Healing Factor1.1191526171258
Regeneration0.27978815428145

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Invisible10

Offense: Mainhand

Damage29
Accuracy29
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower22
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%
Light+20%
Nature+14%

Offense: Damage Penetration

Cold+8%
Temporal+20%

Defense: Base

Armour (hardiness)4 (44.574340358689%)
Defense32
Ranged Defense32
Fatigue0
Physical Save8
Spell Save16
Mental Save15

Defense: Resistances

Lightning+ 14%( 70%)
Light+ 54%( 70%)
Temporal+ 12%( 70%)
Nature+ 27%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Runes
Infusions
Infusions
Runes
Infusions

Class Talents

Cunning / Poisons1.00
2/5
1/5
1/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
2/5
1/5
1/5
0/5
Technique / Dual techniques1.00
2/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
2/5
1/5
0/5
2/5
Psionic / Finer energy manipulations1.00
1/5
2/5
1/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).

ID_AdventurerMindRogue wears (replacing
rogue's copper ring): copper ring 'Shocksever'.

ID_AdventurerMindRogue wears (replacing
acidic iron dagger of paradox (109% power, 5 apr)): Gloommaim the iron dagger (110% power, 5 apr).

ID_AdventurerMindRogue wears:
shielding linen wizard hat (1 def, 0 armour).

You gain 0.05 gold from the transmogrification of
mummy wrappings (5 def, 2 armour).
You gain 1.22 gold from the transmogrification of
miner's iron helm of constitution (+3) (0 def, 5 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (109% power, 2 apr, darkness element).
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (75% power, 12 apr, mind damage).
You gain 1.59 gold from the transmogrification of
steady elm longbow.
You gain 4.52 gold from the transmogrification of
balanced iron greatsword of dampening (121% power, 1 apr).
You gain 5.20 gold from the transmogrification of
Sparkmire (120% power, 1 apr).
You gain 3.75 gold from the transmogrification of
thought-forged iron greatmaul of daylight (122% power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 17%; mental; dur 4; cd 11).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (large brown snake)).