Zeradutir the level 7 Skeleton Archer by cardigait75

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp7 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 19)
Dexterity36 (base 16)
Constitution18 (base 15)
Magic10 (base 10)
Willpower20 (base 15)
Cunning15 (base 15)

Resources

Life229/229
Stamina154/154
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage46
Accuracy39
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+19%
Light+21%
Lightning+10%
Fire+10%
Nature+3%

Offense: Damage Penetration

Mind+5%
Darkness+5%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense37
Ranged Defense37
Fatigue0
Physical Save25
Spell Save10
Mental Save24

Defense: Resistances

Lightning+ 27%( 70%)
Light+ 51%( 70%)
Nature+ 14%( 70%)
Darkness+ 25%( 70%)
Fire+ 27%( 70%)
All+ 9%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
2/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
3/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

active
failed
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Zeradutir uses Dig.
Digging starts...

Dug for 36 turns.

Crystals turns into floor.


Zeradutir uses
Dig.
Digging starts...

Dug for 36 turns.

Crystals turns into floor.


Zeradutir uses
Dig.
Digging starts...

Dug for 36 turns.

Crystals turns into floor.


Zeradutir uses
Dig.
Digging starts...

Dug for 36 turns.

Crystals turns into floor.


There is a ladder to the next level here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (23/23, 16-22 power, 5 apr).
You gain 0.92 gold from the transmogrification of
cleansing rough leather belt of transcendence.
You gain 0.55 gold from the transmogrification of
copper amulet of strength (+2).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 20%; mental; dur 3; cd 10).
There is a ladder to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.
Quest 'Escort: lone alchemist (level 3 of Scintillating Caves)' is failed! (Press 'j' to see the quest log)