Dude Man the level 5 Thalore Marauder by clanmaster21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassMarauder
Level / Exp5 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity25 (base 22)
Constitution18 (base 17)
Magic8 (base 10)
Willpower11 (base 10)
Cunning13 (base 11)

Resources

Life184/184
Stamina124/124
Healing Factor1.0711363549267
Regeneration4.8833848822335

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage23
Accuracy28
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+3%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save14
Spell Save8
Mental Save11

Defense: Resistances

Physical+ 7%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
2/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
1/5

Effects

Quests

done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Poison from Slumbering giant venus flytrap hits Dude Man for 17 nature damage.
Dude Man stops being poisoned.


Ran for 18 turns (stop reason: hostile spotted to the south (slumbering giant venus flytrap)).


There is a ladder to worldmap here (press '' or right click to use).

Dude Man can not wear (main armor):
impenetrable iron plate armour (0 def, 14 armour) (not enough stat).
Dude Man wears (replacing
elm wand of shielding [power 110] (4/20 cooldown)): elm totem of summon tentacle [power 105] (25 cooldown).

Dude Man can not wear (main armor):
impenetrable iron plate armour (0 def, 14 armour) (not enough stat).
New shimmer option unlocked: mossy mindstar
Dude Man wears (replacing
iron dagger (10-13 power, 5 apr)): creative mossy mindstar of balance (2-3 power, 12 apr, nature damage).

You gain 0.95 gold from the transmogrification of
impenetrable iron plate armour (0 def, 14 armour).
You gain 4.99 gold from the transmogrification of
Ninik the Glarewolf (1 def, 0 armour).
You gain 6.18 gold from the transmogrification of
Pitchcutter the pair of rough leather boots (0 def, 1 armour).
There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Resting starts...

Talent Attune Mindstar is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is a Way into the heart of the gloom here (press '' or right click to use).

You cannot do that on the world map.

Saving game...

Saving done.