Rosmo the level 2 Halfling Rogue by Gresk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life118/118
Stamina103/103
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638
Stealth21.993846604556

Offense: Mainhand

Damage16
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense22
Ranged Defense22
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rattlesnake misses Rosmo.
Talent Dual Strike is ready to use.

Rosmo hits Rattlesnake for 20 physical, 11 physical (31 total damage).
Rattlesnake misses Rosmo.

Rosmo misses Rattlesnake.
Rosmo hits Rattlesnake for 13 physical damage.
Rosmo killed Rattlesnake!

Talent Infusion: Regeneration is ready to use.
Rosmo activates Stealth.


Rosmo picks up (b.):
sun infusion (rad 5; power 20; turns 4; dispels darkness).

Resting starts...

Rested for 49 turns (stop reason: all resources and life at maximum).


Rosmo picks up (c.):
sun infusion (rad 5; power 20; turns 4; dispels darkness).
Rosmo picks up (d.):
wild infusion of the wizard (resist 12%; cure mental).
Rosmo picks up (e.):
phase door rune (range 5; power 15; dur 3).
Rosmo picks up (d.):
wild infusion (resist 10%; cure magical).
Rosmo picks up (b.):
regeneration infusion (heal 64 over 5 turns).
Rosmo picks up (f.):
wild infusion of the duelist (resist 12%; cure mental).
Rosmo picks up (c.):
regeneration infusion of the psychic (heal 94 over 5 turns).
Rosmo picks up (f.):
sun infusion of the wizard (rad 6; power 26; turns 5; dispels darkness).
There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Rosmo deactivates Stealth.