SmokePsybot the level 1 Cornac Sun Paladin by SmokePsybot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life78/110
Positive50/50
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy18
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save8
Spell Save8
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Block is ready to use.

There is an exit to the worldmap here (press '' or right click to use).
Talent Healing Light is ready to use.

Resting starts...

Talent Rush is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


You don't see how to get there...


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...

Naga tidewarden casts
Rune: Shielding.
A shield forms around naga tidewarden.

Ran for 2 turns (stop reason: hostile spotted to the south (naga tidewarden)).


Naga tidewarden uses
Spit Poison.
SmokePsybot is poisoned!

Naga tidewarden hits SmokePsybot for 16 nature damage.
Naga tidewarden misses SmokePsybot.

Poison from Naga tidewarden hits
SmokePsybot for 16 nature damage.
SmokePsybot uses
Infusion: Wild.
SmokePsybot stops being poisoned.

SmokePsybot is cured!

SmokePsybot lessens the pain.