Adrian the level 7 Cornac Rogue by Farcitul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 15)
Dexterity36 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life202/202
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth31.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage39
Accuracy46
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage33
Accuracy46
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+4%

Defense: Base

Armour (hardiness)5 (60.418071861941%)
Defense41
Ranged Defense41
Fatigue0
Physical Save24
Spell Save13
Mental Save24

Defense: Resistances

Mind+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
0/5
3/5
2/5
0/5
4/5

Effects

Quests

done
done
active

Equipment

Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You pickup 0.65 gold pieces.

Adrian wears:
Imp Claw.

Adrian wears (replacing
rough leather armour (3 def, 2 armour)): rough leather armour of acid resistance (3 def, 2 armour).

Adrian wears (replacing
restful rough leather gloves (0 def, 1 armour)): psychic's rough leather gloves of dexterity (+3) (0 def, 1 armour).

Adrian wears (replacing
rough leather armour of acid resistance (3 def, 2 armour)): mindwoven linen robe of protection (2 def, 3 armour).

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 0.76 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 41.5 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.44 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 1.64 gold from the transmogrification of
horrifying mossy mindstar of balance (2-2 power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.