Slagrom the level 9 Whitehoof Anorithil by Farcitul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeMadness Adventure
SexMale
RaceWhitehoof
ClassAnorithil
Level / Exp9 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity11 (base 10)
Constitution20 (base 18)
Magic43 (base 32)
Willpower7 (base 10)
Cunning14 (base 13)

Resources

Life368/368
Positive54/54
Negative54/54
Steam100/100
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage18
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance18%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+8%
Darkness+25%

Offense: Damage Penetration

Light+15%
Darkness+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save14
Spell Save26
Mental Save7

Defense: Resistances

Acid+ 14%( 70%)
Light+ 16%( 75%)
Darkness+ 16%( 75%)
Cold+ 14%( 70%)
Lightning+ 14%( 70%)
Fire+ 14%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance19%
Instadeath Resistance100%
Stun Resistance19%
Poison Resistance100%
Blind Resistance19%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
5/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
1/5
1/5
0/5
Celestial / Twilight1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
active
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

Talent Searing Light is ready to use.
Slagrom receives 153 healing.
Melee retaliation hits Sun paladin for
2 light, 2 darkness (5 total damage).
Sun paladin hits Slagrom for 37 physical, 17 light (55 total damage).

Slagrom casts
Moonlight Ray.
Slagrom's spell attains critical power!
Slagrom hits Sun paladin for 60 light, 70 darkness (132 total damage).
Melee retaliation hits Sun paladin for
2 light, 2 darkness (5 total damage).
Sun paladin hits Slagrom for 38 physical, 17 light (56 total damage).

Slagrom is not stunned anymore.

Slagrom hits Sun paladin for 3 light, 4 darkness (8 total damage).
Melee retaliation hits Sun paladin for
4 light, 4 darkness (9 total damage).
Sun paladin hits Slagrom for 37 physical, 17 light (55 total damage).

Slagrom casts
Searing Light.
Slagrom hits Sun paladin for 55 light damage.
Slagrom killed Sun paladin!

Talent Moonlight Ray is ready to use.

Talent Twilight Surge is ready to use.

Resting starts...

Talent Searing Light is ready to use.
Talent Healing Light is ready to use.
Rested for 60 turns (stop reason: all resources and life at maximum).


A shield forms around Slagrom.