Roland the level 50 Whitehoof Gunslinger by volcher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp50 / 821%
Sizemedium
Lifes / Deaths

Primary Stats

Strength97 (base 60)
Dexterity144 (base 60)
Constitution89 (base 29)
Magic94 (base 10)
Willpower75 (base 10)
Cunning157 (base 60)

Resources

Life1330/1521
Mana439/679
Psi118/165
Steam48/100
Healing Factor1.4575289575289
Regeneration0.36438223938222

Speed

Mental0%
Attack0%
Movement+130%
Spell0%
Global+170%

Vision

Sight11
Lite9
Infravision2
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage199
Accuracy69
Crit Chance66%
APR6
Speed1.00

Offense: Offhand

Damage199
Accuracy69
Crit Chance66%
APR6
Speed1.00

Offense: Spell

Spellpower68
Crit Chance44%
Speed1

Offense: Mind

Mindpower68
Crit Chance44%
Speed1

Offense: Damage Bonus

Physical+56%
Light+53%
All+48%

Defense: Base

Armour (hardiness)49 (65%)
Defense45
Ranged Defense52
Fatigue2
Physical Save69
Spell Save39
Mental Save51

Defense: Resistances

Darkness+ 44%( 70%)
Lightning+ 51%( 70%)
Physical+ 36%( 70%)
Mind+ 48%( 70%)
All+ 30%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance50%
Instadeath Resistance100%
Stun Resistance50%
Poison Resistance100%
Disarm Resistance100%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Gunslinging1.30
3/5
5/5
2/5
5/5
Steamtech / Bullets mastery1.30
1/5
1/5
1/5
5/5
Steamtech / Elusiveness1.30
1/5
1/5
5/5
1/5
Steamtech / Avoidance1.40
5/5
1/5
5/5
0/5
Steamtech / Automation1.40
1/5
1/5
5/5
5/5
Steamtech / Gunner training1.30
5/5
1/5
1/5
5/5

Generic Talents

Technique / Combat training1.30
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.20
3/5
2/5
1/5
0/5
Steamtech / Chemistry1.20
5/5
4/5
5/5
2/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Conditioning0.80
1/5
5/5
0/5
0/5
Race / Whitehooves1.20
5/5
3/5
5/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Roland the Whitehoof Gunslinger level 45
27th Destruction 124th year of Ascendancy at 15:44
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Roland the Whitehoof Gunslinger level 11
3rd Revenge 124th year of Ascendancy at 13:02
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Roland the Whitehoof Gunslinger level 30
49th Pain 124th year of Ascendancy at 23:26
see stats
Exterminator Killed 1000 creatures.
By Roland the Whitehoof Gunslinger level 26
32nd Pain 124th year of Ascendancy at 13:08
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Roland the Whitehoof Gunslinger level 50
33rd Retaking 125th year of Ascendancy at 17:51
see stats
Level 10 Got a character to level 10.
By Roland the Whitehoof Gunslinger level 10
52nd Retaking 124th year of Ascendancy at 08:52
see stats
Level 20 Got a character to level 20.
By Roland the Whitehoof Gunslinger level 20
49th Revenge 124th year of Ascendancy at 06:35
see stats
Level 30 Got a character to level 30.
By Roland the Whitehoof Gunslinger level 30
33rd Pain 124th year of Ascendancy at 18:56
see stats
Level 40 Got a character to level 40.
By Roland the Whitehoof Gunslinger level 40
1st Destruction 124th year of Ascendancy at 14:14
see stats
Level 50 Got a character to level 50.
By Roland the Whitehoof Gunslinger level 50
28th Retaking 125th year of Ascendancy at 07:23
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Roland the Whitehoof Gunslinger level 50
28th Retaking 125th year of Ascendancy at 11:43
see stats
Overpowered! Did over 6000 damage in one attack.
By Roland the Whitehoof Gunslinger level 48
6th Retaking 125th year of Ascendancy at 23:31
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Roland the Whitehoof Gunslinger level 33
8th Dearth 124th year of Ascendancy at 03:25
see stats
Size is everything Did over 1500 damage in one attack.
By Roland the Whitehoof Gunslinger level 41
2nd Destruction 124th year of Ascendancy at 18:46
see stats
Size matters Did over 600 damage in one attack.
By Roland the Whitehoof Gunslinger level 25
17th Pain 124th year of Ascendancy at 09:26
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Roland the Whitehoof Gunslinger level 50
33rd Retaking 125th year of Ascendancy at 11:35
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Roland the Whitehoof Gunslinger level 38
32nd Loss 124th year of Ascendancy at 21:04
see stats
The bigger the better! Did over 3000 damage in one attack.
By Roland the Whitehoof Gunslinger level 44
25th Destruction 124th year of Ascendancy at 08:07
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Roland the Whitehoof Gunslinger level 27
32nd Pain 124th year of Ascendancy at 17:03
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Roland the Whitehoof Gunslinger level 36
31st Loss 124th year of Ascendancy at 00:01
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Roland the Whitehoof Gunslinger level 20
50th Revenge 124th year of Ascendancy at 00:29
see stats

Log

Roland shoots!
Roland revels in the pain.

Roland's Shoot performs a ranged critical strike against Training Dummy!
Training Dummy is stunned with fear!
Roland's Shoot hits Training Dummy for
750 physical, 38 blight, 14 arcane, 19 blight, 28 blight, 111 physical (960 total damage).
Roland's Shoot hits Training Dummy for
535 physical, 38 blight, 14 arcane, 19 blight (606 total damage).
Roland uses Lifeless Rush.


Roland speeds up.


Roland uses Net Projector.

Training Dummy is trapped by the net.


Roland uses Startling Shot.

Roland misses his shot.


Roland uses Vital Shot.

Roland's Vital Shot performs a ranged critical strike against Training Dummy!
Training Dummy is stunned!

Training Dummy is crippled.

Roland's Vital Shot hits Training Dummy for
5704 physical, 82 blight, 31 arcane, 41 blight (5858 total damage).
Roland's Vital Shot hits Training Dummy for
30332 physical, 82 blight, 31 arcane, 41 blight, 62 blight, 239 physical (30787 total damage).

Roland slows down.

Roland no longer feels strong.

Roland tessellates his cloak!

Roland deactivates Chant of Fortress.

Roland deactivates Evasive Shots.

Roland deactivates Embedded Restoration Systems.

Roland deactivates his cloak's restoration systems.