Stone the level 40 Skeleton Skirmisher by volcher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp40 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 10)
Dexterity84 (base 60)
Constitution25 (base 25)
Magic22 (base 20)
Willpower11 (base 11)
Cunning64 (base 60)

Resources

Life974/974
Stamina198/198
Healing Factor1.3445178243369
Regeneration24.952241626283

Speed

Mental-2.2204460492503E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+95.238095238095%

Vision

Sight12
Lite3
Infravision4
See Invisible7

Offense: Mainhand

Damage132
Accuracy49
Crit Chance33%
APR17
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance17%
Speed1

Offense: Mind

Mindpower26
Crit Chance17%
Speed1

Offense: Damage Bonus

Cold+11%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)41 (82.155997060385%)
Defense64
Ranged Defense67
Fatigue0
Physical Save24
Spell Save29
Mental Save28

Defense: Resistances

Temporal+ 33%( 70%)
Cold+ 18%( 70%)
Fire+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance14%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Cunning / Poisons1.30
1/5
1/5
2/5
0/5
Technique / Tireless Combatant1.30
3/5
5/5
3/5
0/5
Technique / Skirmisher - Slings1.30
5/5
5/5
1/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
5/5
Technique / Buckler Training1.30
5/5
4/5
5/5
2/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
3/5
5/5
Technique / Mobility1.30
1/5
1/5
1/5
3/5
Cunning / Scoundrel1.30
2/5
2/5
1/5
2/5
Technique / Combat training1.30
1/5
0/5
3/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 Got to wave 20 in the arena.
By Stone the Skeleton Skirmisher level 21
76th Pyre 122nd year of Ascendancy at 03:20
see stats
Arena Battler 50 Got to wave 50 in the arena.
By Stone the Skeleton Skirmisher level 34
79th Pyre 122nd year of Ascendancy at 03:15
see stats
Level 10 Got a character to level 10.
By Stone the Skeleton Skirmisher level 10
74th Pyre 122nd year of Ascendancy at 23:05
see stats
Level 20 Got a character to level 20.
By Stone the Skeleton Skirmisher level 20
76th Pyre 122nd year of Ascendancy at 00:51
see stats
Level 30 Got a character to level 30.
By Stone the Skeleton Skirmisher level 30
78th Pyre 122nd year of Ascendancy at 01:36
see stats
Level 40 Got a character to level 40.
By Stone the Skeleton Skirmisher level 40
1st Mirth 122nd year of Ascendancy at 11:07
see stats
Master of Arena Became the new master of the arena in 60-wave mode.
By Stone the Skeleton Skirmisher level 39
1st Mirth 122nd year of Ascendancy at 11:07
see stats
Size matters Did over 600 damage in one attack.
By Stone the Skeleton Skirmisher level 29
78th Pyre 122nd year of Ascendancy at 01:16
see stats
XXX the Destroyer Earned the rank of Destroyer in the arena.
By Stone the Skeleton Skirmisher level 29
78th Pyre 122nd year of Ascendancy at 00:55
see stats

Log

Talent Vital Shot is ready to use.

Stone shoots!
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Master of Arena!
Welcome to level 40 [Stone].
Stone has 3 stat point(s), 2 class talent point(s) to spend. Press p to use them.

Personal New Achievement: Level 40!
Stone's Shoot hits Rej Arkatis for
25 physical damage.
Stone's Shoot killed Rej Arkatis!
Talent Bone Armour is ready to use.

Resting starts...

Stone is not dazed anymore.

Talent Block is ready to use.
Talent Swift Shot is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.

There is an item here:
healing infusion (heal 92; cd 11)
Ran for 2 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 2.35 gold pieces.

Ran for 2 turns (stop reason: at object).


There is an item here:
healing infusion (heal 92; cd 11)