Vale the level 5 Shalore Summoner by krieve

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassSummoner
Level / Exp5 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower25 (base 22)
Cunning26 (base 19)

Resources

Life133/133
Equilibrium25
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage26
Accuracy19
Crit Chance7%
APR20
Speed1.00

Offense: Offhand

Damage25
Accuracy19
Crit Chance7%
APR20
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+2%

Defense: Base

Armour (hardiness)10 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save9
Spell Save14
Mental Save19

Defense: Resistances

Blight+ 13%( 70%)
Cold+ 10%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 11 turns (stop reason: hostile spotted to the northeast (mean looking elven guard)).


Vale picks up (a.):
acid wave rune (damage 30; dur 4; cd 22).

Vale summons a Turtle!
Turtle uses
Taunt.

Mean looking elven guard hits Turtle for 16 physical damage.
Vale summons a 3-headed hydra!
Turtle uses
Shell Shield.
Turtle takes cover under its shell.

Mean looking elven guard misses Turtle.

Turtle misses Mean looking elven guard.
Mean looking elven guard misses Turtle.

3-headed hydra hits Mean looking elven guard for 9 physical damage.

Mean looking elven guard hits Turtle for 5 physical damage.
3-headed hydra misses Mean looking elven guard.
Mean looking elven guard misses Turtle.

3-headed hydra misses Mean looking elven guard.
Turtle misses Mean looking elven guard.
Mean looking elven guard misses Turtle.

3-headed hydra hits Mean looking elven guard for 8 physical damage.

Mean looking elven guard hits Turtle for 6 physical damage.